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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 69 800 | 69 800 |
Experience | 3676 | 4370 |
- Glorfindel510 [HART] T-54 first prototype 1 1
- I_Hate_Noobs Škoda T 50 1
- LeonsTank Patton the Tank 1 3
- jenya_chug Caliban 2
- Dodgy_Mouse [1VETS] T28 Prototype 1 2
- AIZEN_WARRIOR [PANA] Лесной дух 1 2
- TDNasty Rhm.-Borsig Waffenträger 1 1
- __MOUNTIE__ [-NBA-] M53/M55 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 14/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4166
- {{ ::replay.translations.damageDealt.sniper }} 371
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 520
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,33
Received | 69 800 | 69 800 | ||||
Personal Reserves bonus | 57 750 | 57 750 | ||||
Action / Personal missions payout | 57 750 | 57 750 | ||||
Achievements | 7 200 | 7 200 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 192,500 | 231,000 | ||||
Auto-repair vehicle | -3,728 | -3,728 | ||||
Auto-resupply ammunition | -20,410 | 0 | -20,410 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 168,362 | 0 | 206,862 | 0 |
- Starting time 22:15
- Battle duration 9 min 1 s
- Time of destruction -
Received | 879 | 44 | 879 | 44 | ||
Achievements | 508 | 25 | 508 | 25 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 081 | 312 | 2 081 | 312 | ||
Bonus for Premium vehicle tier | 208 | 208 | ||||
Total: | 3 676 | 381 | 4 370 | 416 |
- Version: 1.23.0
- Server game time: 2023-12-30 22:15
- Spawn: II
- Battle type: Regular
- Uploaded: Captain_Dorja
Replay description
This battle went really well, and I think I made good decisions in the whole battle, except for 1 thing. I didn't aim very well at the SPG and then that miss cost the battle. I also didn't realize how unbelievably slow this tank would become in the water. You might say that stopping to fight the SPG was a mistake, but the M53/55 is so deadly, and going up the hill there would be slow enough that I think if I had not turned to kill him, he probably would have killed me or left me too low on HP to have a chance for a reset. In the end, that battle mainly came down to the enemy SPG making the right decision to stay alive and fight, and he was able to delay me long enough to secure the win for his team.
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