HT-12 T55a FINALLY
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
184 469
3 047
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
IS-6
IS-6
5Lightguy [SW23]
01.01.2024 23:07
Without Premium With Premium
Credits 54 657 54 657
Experience 2563 3047
Detailed Report
Statistics for 5Lightguy
Battle efficiency Σ: - 2433 4 6240 531 - -
  • Brekkemburger T26E5 Patriot 18 1 3
  • AggressiveAce [FAST] GSOR 1010 FB
  • pilot57 IS-6 10
  • deizelweizel [BABN2] 122 TM 1 1
  • parisguy1212 [N-N-C] Bat.-Châtillon Bourrasque 1
  • Rebeldad68 STG Guard 3 2 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 17/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2433
  • {{ ::replay.translations.damageDealt.sniper }} 861
  • {{ ::replay.translations.received.label }} 35
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 31
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 6240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 531
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,8
Credits With Premium
Received 54 657 54 657
Personal Reserves bonus 40 993 40 993
Battle payments 20 497 20 497
Action / Personal missions payout 40 993 40 993
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 157,140 184,469
 
Auto-repair vehicle -7,828 -7,828
Auto-resupply ammunition -54,800 0 -54,800 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 93,012 0 120,341 0
Time
  • Starting time 23:07
  • Battle duration 8 min 48 s
  • Time of destruction 8 min 47 s
Experience
Received 967 48     967 48
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 451 144     1 451 144
For military maneuvers 144     144
Bonus for Premium vehicle tier 145       145  
 
 
Total: 2 563 336 3 047 360
  • Version: 1.23.0
  • Server game time: 2024-01-01 23:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 5Lightguy

Replay description

Its boring dont watch. Two tanks keep shooting at me and i barely got dmg but it finally happened.

Replay's comments (0)