Biig
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
208 019
4 128
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
AMX M4 mle. 54
AMX M4 mle. 54
xNoisyBoyHUNx [TRIGG]
08.01.2024 23:28
Without Premium With Premium
Credits 77 044 77 044
Experience 3440 4128
Detailed Report
Statistics for xNoisyBoyHUNx
Battle efficiency Σ: 2 9185 6 8000 881 5 -
  • Moshi59 Waffenträger auf Pz. IV 3 3 1
  • liznar93 [DW_CZ] Rhm.-Borsig Waffenträger 2 1 2
  • Csokichi UDES 03 1
  • Jaromir_CZ [KIN5S] Object 261
  • CLABA_UKRAINE_248 Object 705A 1 2 5
  • User_313 Vz. 55 2
  • indi21 [CASPR] VK 100.01 (P) 1 1
  • DenisK2003 ST-I 8 3
  • Dyuha2000 T-100 LT
  • _PeTa4oK_ [N_JOY] FV601 Saladin 1
  • 75sven [-DFK-] Leopard Prototyp A 1
  • grod1992 TNH T Vz. 51 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 21/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9185
  • {{ ::replay.translations.damageDealt.sniper }} 1844
  • {{ ::replay.translations.received.label }} 25
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 8000
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 881
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,02
Credits With Premium
Received 77 044 77 044
Personal Reserves bonus 57 783 57 783
Battle payments 34 670 34 670
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 169,497 208,019
 
Auto-repair vehicle -23,377 -23,377
Auto-resupply ammunition -126,870 0 -126,870 0
Auto-resupply consumables -50,000 0 -50,000 0
 
Total: -30,750 0 7,772 0
Time
  • Starting time 23:28
  • Battle duration 13 min 10 s
  • Time of destruction 13 min 9 s
Experience
Received 1 376 69     1 376 69
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 064 312     2 064 312
For military maneuvers 260     260
 
 
Total: 3 440 641 4 128 676
  • Version: 1.23.0
  • Server game time: 2024-01-08 23:28
  • Spawn: II
  • Battle type: Regular
  • Uploaded: xNoisyBoyHUNx

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