bc 12 t Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
122 815
4 746
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Bat.-Châtillon 12 t
Bat.-Châtillon 12 t
_Sicarius [BTRY]
17.01.2024 21:43
Without Premium With Premium
Credits 48 543 48 543
Experience (x{2} for the first win in a day) 3164 4746
Detailed Report
Statistics for _Sicarius
Battle efficiency Σ: 1 653 2 - 10688 10 -
  • omnes_interficere Cz20_ShPTK_TVP_100_mm 1
  • BigHugh [WPP] Rheinmetall Skorpion G
  • Ham808mah [ENCOM] Škoda T 56
  • 000Maize000 [GKC] Cz20_ShPTK_TVP_100_mm
  • blackeye1 [F_0_W] AMBT
  • gocoson [TX-RG] SU-130PM
  • Zabijak123 T-34-3
  • SeaBattleDreadnaught [TRED] Kanonenjagdpanzer 105
  • baigo211 [LPTAN] LHMTV
  • pelandia Cz20_ShPTK_TVP_100_mm
  • station Strv S1
  • LacroxXGamer38_1 Type 63
  • Fermer848 Bat.-Châtillon Bourrasque 2 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 5/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 653
  • {{ ::replay.translations.damageDealt.sniper }} 515
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 10
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10688
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,46
Credits With Premium
Received 48 543 48 543
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -16,000 0 -16,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 82,543 0 106,815 0
Time
  • Starting time 21:43
  • Battle duration 5 min 4 s
  • Time of destruction -
Experience
Received 1 582 79     1 582 79
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 164 158 4 746 238
  • Version: 1.23.1
  • Server game time: 2024-01-17 21:43
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Sicarius

Replay description

I rushed the center spotting bushline, got lit and yoloed to the corner. The enemy ignored me and payed.

Replay's comments (0)