When RNG is very kind to you...
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
90 312
1 722
7
Sand River – Encounter
Sand River
AMX 50 B
AMX 50 B
Sloniak_dude [GCSW]
18.01.2024 14:31
Without Premium With Premium
Credits 46 314 46 314
Experience 1148 1722
Detailed Report
Statistics for Sloniak_dude
Battle efficiency Σ: 5 5362 6 - 135 3 -
  • sss007_fighter [UZB_1] TNH T Vz. 51
  • 29Allodstabletka2006 Оbject 279
  • ColdaSLt Leopard 1
  • caseey Type 4 Heavy 2 4
  • cincinnatilav Char Futur 4
  • serseri1907 [TGOA] Emil II 3
  • Kustio FV4005 Stage II 4
  • RNA16_1 [_TSI_] Object 263 2 3
  • _Ping_999_ [G_FC] GSOR 1006 Scheme 7 1 2
  • Cannon_Fodder69 [PURGE] Conqueror 1 1
  • Guy48080 [LR_GN] Object 752
  • Sloniak_dude [GCSW] AMX 50 B
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 25/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5362
  • {{ ::replay.translations.damageDealt.sniper }} 3521
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 135
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 67/0
  • {{ ::replay.translations.mileage.label }} 3,07
Credits With Premium
Received 46 314 46 314
Battle payments 20 841 20 841
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 67,155 90,312
 
Auto-repair vehicle -25,482 -25,482
Auto-resupply ammunition -103,420 0 -103,420 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -81,747 0 -58,590 0
Time
  • Starting time 14:31
  • Battle duration 11 min 25 s
  • Time of destruction 11 min 24 s
Experience
Received 1 148 57     1 148 57
Fine for causing damage to allies 0 0
For military maneuvers 215     215
 
 
Total: 1 148 272 1 722 301
  • Version: 1.23.1
  • Server game time: 2024-01-18 14:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Sloniak_dude

Replay description

Kiedy do końca zostało 8 minut, grając AMX 50 B udało się trafić czołg chowający się za kamieniem dzięki rykoszetowi od innego w którego celowałem. Weszło z przebiciem. Pewnie dzięki temu strzałowi moje RNG będzie słabe do końca roku :D

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