If You Can't Scout...
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
87 707
1 510
30
Serene Coast – Standard
Serene Coast
ELC EVEN 90
ELC EVEN 90
RLeeErmey [C_C_G]
29.01.2024 06:04
Without Premium With Premium
Credits 44 978 44 978
Experience 1052 1510
Detailed Report
Statistics for RLeeErmey
Battle efficiency Σ: 3 1016 2 - 1744 7 -
  • smontiel [-TLU-] Strv S1
  • kylew6699 Type 59 2
  • Advancouver83 GSOR 1008 2
  • api_burner [SWEEP] IS-6
  • Roma_123 Panhard EBR 75 (FL 10) 1
  • remmy164 [FGTVE] T-103
  • RadioTonic_II Kanonenjagdpanzer 105
  • Dave_D_K4P [-NGU-] GSOR 1008 3
  • generalklag SU-130PM
  • Winston4802 IS-3
  • GITerryJoe2005 STA-1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 9/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1016
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1744
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,99
Credits With Premium
Received 44 978 44 978
Battle payments 20 240 20 240
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 65,218 87,707
 
Auto-repair vehicle -4,766 -4,766
Auto-resupply ammunition -23,680 0 -23,680 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -3,228 0 19,261 0
Time
  • Starting time 06:04
  • Battle duration 9 min 26 s
  • Time of destruction 9 min 25 s
Experience
Received 915 46     915 46
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 137       137  
 
 
Total: 1 052 46 1 510 69
  • Version: 1.23.1
  • Server game time: 2024-01-29 06:04
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RLeeErmey

Replay description

Be a pest. Our team was losing by a lot - tanks and map control - and I decided to run around like the idiot that I am and distract the enemy tanks. Seemed to work, as they turned their focus to me and our defensive strategy picked off their tanks slowly but surely. Great work by our team.

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