S.Conc
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
100 439
1 613
32
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Super Conqueror
Super Conqueror
wotshot4u [1CFC]
30.01.2024 07:53
Without Premium With Premium
Credits 58 225 58 225
Experience 1075 1613
Detailed Report
Statistics for wotshot4u
Battle efficiency Σ: 2 6755 4 1570 940 4 -
  • gdmfsoab [AKNCI] 121B 1 1 3
  • Marsin_ [TKOK] AMX 50 B
  • Prince1155 [-HTT] T-100 LT
  • ClickClickDead [EMPPF] T92 HMC 1
  • Stachos1 [SMITE] Patton the Tank 2 1 4
  • PL_STREL AMX 13 90 1
  • hingiz_2 [KR36] STB-1
  • yovev81 E 50 Ausf. M 2 3
  • bezlufy [TEMID] AMX 13 90 2 2
  • jojnatan [2N] M53/M55
  • major11_rus Strv 103-0 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 20/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6755
  • {{ ::replay.translations.damageDealt.sniper }} 2929
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 8
  • {{ ::replay.translations.received.blocked }} 1570
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 940
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,44
Credits With Premium
Received 58 225 58 225
Battle payments 13 101 13 101
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 71,326 100,439
 
Auto-repair vehicle -14,117 -14,117
Auto-resupply ammunition -93,440 0 -93,440 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -96,231 0 -67,118 0
Time
  • Starting time 07:53
  • Battle duration 10 min 33 s
  • Time of destruction 10 min 32 s
Experience
Received 1 075 54     1 075 54
Fine for causing damage to allies 0 0
For military maneuvers 122     122
 
 
Total: 1 075 176 1 613 203
  • Version: 1.23.1
  • Server game time: 2024-01-30 07:53
  • Spawn: I
  • Battle type: Regular
  • Uploaded: wotshot4u

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