QB ISU-122-2 Casual 6.3k Damage Ace, nothing special
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
191 515
12 347
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Glacier – Standard
Glacier
ISU-122-2
ISU-122-2
TeddyBear_42
04.02.2024 18:45
Without Premium With Premium
Credits 101 010 101 010
Experience 11540 12347
Detailed Report
Statistics for TeddyBear_42
Battle efficiency Σ: 4 6383 13 1 440 - -
  • chalawa Ho-Ri 2 2
  • straycat06 Type 63 1 3
  • laurent80p [L-JMF] Strv S1 1 2
  • zuluka_1 [NLKV4] Centurion Mk. 5/1 RAAC 2 2
  • DjF [JFG] Type 5 Ka-Ri
  • sergey__218 TS-5 3 3
  • rolfpraha KV-5 1 4 2
  • makorolex198112 Rheinmetall Skorpion 1 1
  • sokolm2013i UDES 14 Alt 5 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 20/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6383
  • {{ ::replay.translations.damageDealt.sniper }} 3381
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 440
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,69
Credits With Premium
Received 101 010 101 010
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,812 -8,812
Auto-resupply ammunition -27,120 0 -27,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 105,078 0 155,583 0
Time
  • Starting time 18:45
  • Battle duration 12 min 21 s
  • Time of destruction 11 min 59 s
Experience
Received 1 614 81     1 614 81
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 684 0     9 684 0
Bonus for Premium vehicle tier 242       242  
 
 
Total: 11 540 81 12 347 122
  • Version: 1.23.1
  • Server game time: 2024-02-04 18:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TeddyBear_42

Replay description

A casual, nothing too special game for this double barreled flexible tank. In my opinion it is a great vehicle, really fun due to being so flexible and having 780 double bombs. The gun handling and mobility are just too good for that 780 double potential, but the armor and size of it do balance it out, so very well balanced, fun tank. Also really easy to try blind doubles because it has such a good amount of ammo.

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