Ace tanker 1.4 k base xp 8 kills- Chi-to SPG
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
93 156
12 705
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Paris – Standard
Paris
Chi-To SP
Chi-To SP
dmxsv9 [JDUN]
27.01.2024 16:49
Without Premium With Premium
Credits 34 502 34 502
Experience 11935 12705
Detailed Report
Statistics for dmxsv9
Battle efficiency Σ: 8 3340 7 1335 337 4 -
  • vano12_iron [PZAM1] KV-2 2
  • kychn [_GOG_] SU-152 1 3
  • xxxSenSayxxx Škoda T 25 1 2 2
  • MUKQM KV-2 1
  • Gaga1337 Škoda T 25 1 1 1
  • rinaz_312 M4A3E8 Sherman 1
  • wordrepublic Super Hellcat 1 1
  • Sadayoshiii [HUNTO] Black Prince 1 1
  • Fandoos_2019 M18 Hellcat
  • mikkel03 [DKBG] Achilles 1 1 2
  • 35babaevo Cromwell 1 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 20/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3340
  • {{ ::replay.translations.damageDealt.sniper }} 699
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1335
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 337
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 36/0
  • {{ ::replay.translations.mileage.label }} 2,03
Credits With Premium
Received 34 502 34 502
Personal Reserves bonus 25 877 25 877
Battle payments 15 526 15 526
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 75,905 93,156
 
Auto-repair vehicle -6,885 -6,885
Auto-resupply ammunition -35,440 0 -35,440 0
Auto-resupply consumables 0 0 0 0
 
Total: 33,580 0 50,831 0
Time
  • Starting time 16:49
  • Battle duration 8 min 17 s
  • Time of destruction -
Experience
Received 1 540 77     1 540 77
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 155 232     1 155 232
Action / Personal missions payout 9 240 0     9 240 0
 
 
Total: 11 935 309 12 705 348
  • Version: 1.23.1
  • Server game time: 2024-01-27 16:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: dmxsv9

Replay description

Rng is not on my side
miss the shot's that need to hit, and hit that need to miss..

Replay's comments (0)