-_-
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
88 238
2 132
7
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
IS-4
IS-4
zondar333 [NEXV]
15.02.2024 16:42
Without Premium With Premium
Credits 56 337 56 337
Experience (x{2} for the first win in a day) 2132 2132
Detailed Report
Statistics for zondar333
Battle efficiency Σ: 1 5825 3 7650 327 1 -
  • Panzer_469_89207522 [ICATI] Object 430U 3 4
  • bobodo_101664437 [WGML] Object 140 4
  • k6791k [LSPRD] Panhard EBR 105
  • TAN4IK_120 FV4005 Stage II 1 1
  • Baolover Concept No. 5 1
  • andreyizmaylov [WTU09] Object 261
  • Ak2KAZ [7_KAZ] 60TP Lewandowskiego 3 1 5
  • Neverlog Object 705A 3 2
  • Pro_100_nik___ Jagdpanzer E 100 1
  • tahknct_52528 Grille 15 2 1
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 21/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5825
  • {{ ::replay.translations.damageDealt.sniper }} 414
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 7650
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 327
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,23
Credits With Premium
Received 56 337 56 337
Battle payments 16 901 16 901
Action / Personal missions payout 15 000 15 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 88,238 88,238
 
Auto-repair vehicle -22,776 -22,776
Auto-resupply ammunition -107,195 0 -107,195 0
Auto-resupply consumables 0 0 0 0
 
Total: -41,733 0 -41,733 0
Time
  • Starting time 16:42
  • Battle duration 6 min 54 s
  • Time of destruction 6 min 53 s
Experience
Received 1 066 53     1 066 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 133     133
 
 
Total: 2 132 239 2 132 239
  • Version: 1.23.1
  • Server game time: 2024-02-15 16:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: zondar333

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