3mark P(R)OG
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Personal Score
Team Score
Detailed Report
Victory
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![]() Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
![]() Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
![]() Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
![]() Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
![]() Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
230 855
14 062
![]() Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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![]() High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
![]() Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Cliff – Standard
![Cliff](/static/img/wot/dynamic/Maps/18_cliff.png)
![Progetto M35 mod 46](/static/img/wot/dynamic/Tanks_big/italy-It13_Progetto_M35_mod_46.png)
Progetto M35 mod 46
Krystian350 [DPG4K]
Without Premium | With Premium | |
---|---|---|
Credits | 102 602 | 102 602 |
Experience | 13225 | 14062 |
Battle efficiency
Σ:
2
5285
12
1
2382
2
-
- tigerhah6 Bat.-Châtillon 25 t AP 1 3
- toncek8 [-U-S-] AMX 50 B
- venavilik [-U-S-] Kranvagn 1
- Wouittone [0TEAM] E 50 1 1 3
- jonybigode [RYNO1] T30 1
- dorodny16 [WPE] Kampfpanzer 07 RH 1 1
- karlatanas [T--M] LT-432 1
- interface Controcarro 1 Mk. 2 4 3
- GuntherPrien [E--M] Rheinmetall Skorpion 1 1
- ingo59 [OFF23] FV217 Badger 2 2
- replika1971 Strv 103B 3
- maxio2014 [N-N-K] Rheinmetall Skorpion G 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 23/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5285
- {{ ::replay.translations.damageDealt.sniper }} 3345
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 11/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 2382
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,8
Credits
With Premium
Received | 102 602 | 102 602 | ||||
Personal Reserves bonus | 76 952 | 76 952 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 179,554 | 230,855 | ||||
Auto-repair vehicle | -7,302 | -7,302 | ||||
Auto-resupply ammunition | -110,000 | 0 | -110,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 62,252 | 0 | 113,553 | 0 |
Time
- Starting time 01:30
- Battle duration 5 min 59 s
- Time of destruction 5 min 58 s
Experience
Received | 1 674 | 84 | 1 674 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 256 | 252 | 1 256 | 252 | ||
Action / Personal missions payout | 10 044 | 0 | 10 044 | 0 | ||
Bonus for Premium vehicle tier | 251 | 251 | ||||
Total: | 13 225 | 336 | 14 062 | 378 |
- Version: 1.23.1
- Server game time: 2024-02-15 01:30
-
Spawn: II
- Battle type: Regular
- Uploaded: Krystian350
Replay description
Just a lost sheep making GAINZ
Replay's comments (0)