FCM50T OP 7K Combined Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
224 037
17 050
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Encounter
Ghost Town
FCM 50 t
FCM 50 t
B0R34L [REZIS]
03.03.2024 03:02
Without Premium With Premium
Credits 99 572 99 572
Experience 16118 17050
Detailed Report
Statistics for B0R34L
Battle efficiency Σ: 3 4795 9 2730 2269 7 -
  • 222Fil222 M-II-Y 1 3
  • maxence0018 Semovente M43 Bassotto
  • A55DstrR T-34-85M 6
  • xCAYICEN77x [BOBR_] Emil I 1
  • Morini_01 [VDA-C] P.43 bis 2 4
  • sosorins M12 2 1
  • 2517_071176 T25/2 1
  • Miodo Bretagne Panther 4 1
  • Mega_Shoot [U-PTG] SU-130PM 2
  • MIROSlawista123 VK 36.01 (H) 2 4
  • Durstloscher [UKR_C] T-34-3 1 2 4
  • stienis Tiger I 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 27/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4795
  • {{ ::replay.translations.damageDealt.sniper }} 859
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 2730
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2269
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,12
Credits With Premium
Received 99 572 99 572
Personal Reserves bonus 74 679 74 679
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 174,251 224,037
 
Auto-repair vehicle -6,885 -6,885
Auto-resupply ammunition -10,200 0 -10,200 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 131,166 0 180,952 0
Time
  • Starting time 03:02
  • Battle duration 9 min 1 s
  • Time of destruction 9 min 0 s
Experience
Received 1 863 93     1 863 93
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 795 420     2 795 420
Action / Personal missions payout 11 180 0     11 180 0
Bonus for Premium vehicle tier 280       280  
 
 
Total: 16 118 513 17 050 560
  • Version: 1.23.1
  • Server game time: 2024-03-03 03:02
  • Spawn: I
  • Battle type: Regular
  • Uploaded: B0R34L

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