Object_452K
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
192 728
3 460
7
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
|
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Cliff – Encounter
Object 452K
Almirante_2002 [N112]
Without Premium | With Premium | |
---|---|---|
Credits | 57 809 | 57 809 |
Experience (x{2} for the first win in a day) | 2334 | 3460 |
Battle efficiency
Σ:
4
7290
5
1480
505
2
-
- SmiciUr [MEKI] Progetto CC55 mod. 54 1 1
- Eurotank2023 Conqueror 1
- opripom [TREXI] TVP VTU Koncept
- 10palma [LE0NI] Tortoise 1
- Pow3rbank [MEKI] Progetto CC55 mod. 54 1 1
- Urgon [-183-] E 75 2 3
- cryzerz IS-7 3
- dimon_47 TVP T 50/51 2 1
- OrgiMeister Leopard Prototyp A 1
- adek1012 [OCZKO] SU-130PM 1 1 2
- DmgPls [MEKI] Progetto CC55 mod. 54 1 1 1
- tevukas18 [G_S_G] T92 HMC
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 15/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7290
- {{ ::replay.translations.damageDealt.sniper }} 1432
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 1480
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 505
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/9
- {{ ::replay.translations.mileage.label }} 2,54
Credits
With Premium
Received | 57 809 | 57 809 | ||||
Battle payments | 26 014 | 26 014 | ||||
Action / Personal missions payout | 80 000 | 80 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 163,823 | 192,728 | ||||
Auto-repair vehicle | -29,678 | -29,678 | ||||
Auto-resupply ammunition | -33,100 | 0 | -33,100 | 0 | ||
Auto-resupply consumables | -6,000 | 0 | -6,000 | 0 | ||
Total: | 95,045 | 0 | 123,950 | 0 |
Time
- Starting time 23:42
- Battle duration 10 min 12 s
- Time of destruction -
Experience
Received | 1 125 | 56 | 1 125 | 56 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For military maneuvers | 210 | 210 | ||||
Bonus for Premium vehicle tier | 84 | 84 | ||||
Total: | 2 334 | 322 | 3 460 | 378 |
- Version: 1.24.0
- Server game time: 2024-03-06 23:42
- Spawn: II
- Battle type: Regular
- Uploaded: Almirante_2002
Replay description
No description
Replay's comments (0)