ELC EVEN 90, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
176 229
10 710
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
ELC EVEN 90
ELC EVEN 90
_rerolls [MVPS]
03.03.2024 20:26
Without Premium With Premium
Credits 90 374 90 374
Experience 10010 10710
Detailed Report
Statistics for _rerolls
Battle efficiency Σ: 1 1062 2 - 7724 5 -
  • llll2008 Grille 15
  • Hermenegilda44 FV207
  • Bartix_8000_60 Jagdtiger 1
  • Keep_Gravity [ROTHR] UDES 14 Alt 5
  • dzsoi_HUN [QPT] WZ-132 2 2
  • veszely30 [HURL] Cz20_ShPTK_TVP_100_mm 2
  • rubi55 [QPT] Strv S1
  • nikita_otnyakimo_18 CS-63
  • Suleimankist Bat.-Châtillon Bourrasque
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 6/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1062
  • {{ ::replay.translations.damageDealt.sniper }} 416
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 3/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 7724
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,65
Credits With Premium
Received 90 374 90 374
Battle payments 40 668 40 668
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 131,042 176,229
 
Auto-repair vehicle -3,539 -3,539
Auto-resupply ammunition -30,800 0 -30,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 96,703 0 141,890 0
Time
  • Starting time 20:26
  • Battle duration 4 min 54 s
  • Time of destruction 4 min 53 s
Experience
Received 1 400 70     1 400 70
Fine for causing damage to allies 0 0
For military maneuvers 525     525
Action / Personal missions payout 8 400 0     8 400 0
Bonus for Premium vehicle tier 210       210  
 
 
Total: 10 010 595 10 710 630
  • Version: 1.23.1
  • Server game time: 2024-03-03 20:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _rerolls

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