Ace, 11к damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
184 918
3 603
25
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Paris – Standard
Paris
T110E3
T110E3
Darynok [CG-UA]
16.03.2024 12:29
Without Premium With Premium
Credits 79 945 79 945
Experience 2802 3603
Detailed Report
Statistics for Darynok
Battle efficiency Σ: 6 11184 7 5340 211 4 -
  • Soundwave_3000 [NMFTE] M53/M55 1
  • BeJlichko [TAKTA] Grille 15 1
  • fktrc504 AMX 50 120 1 1
  • Fatty123 Char Futur 4 2 1 2
  • bandit_warrior_28 E 100 2 1 3
  • dengerboy_nepobedimyj [UZB_1] T95 1 1
  • drhemp1986 Object 257 1 1
  • Ditmeripper Object 261 1 1
  • Senua_ua Tortoise 1 2
  • Uran118311 [TE_UA] T-54 2 2 2
  • bathunter07 [AASQB] 121B 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 16/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11184
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 5340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 211
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,03
Credits With Premium
Received 79 945 79 945
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,651 -10,651
Auto-resupply ammunition -88,400 0 -88,400 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 19,894 0 59,867 0
Time
  • Starting time 12:29
  • Battle duration 10 min 51 s
  • Time of destruction -
Experience
Received 1 601 80     1 601 80
Fine for causing damage to allies 0 0
Personal Reserves bonus 240     240
Action / Personal missions payout 1 201 0     1 201 0
 
 
Total: 2 802 320 3 603 360
  • Version: 1.24.0
  • Server game time: 2024-03-16 12:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Darynok

Replay description

No description

Replay's comments (4)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-03-23 в 12:28
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2024-03-23 в 12:34
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2024-03-23 в 12:34
  • #4 https://youtu.be/-BP5HpxVQ6g
    _GoDzILa_WoT 2024-04-04 в 10:40