rolling death
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
100 733
2 430
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
AT 15A
AT 15A
tomatoRNGmaster
18.03.2024 13:44
Without Premium With Premium
Credits 67 155 67 155
Experience 1755 2430
Detailed Report
Statistics for tomatoRNGmaster
Battle efficiency Σ: 1 4052 4 1820 - 2 -
  • cabazo2000 SU-100 1 3
  • scoonk Type 5 Chi-Ri 1
  • Dima_Barinov M6 1
  • not_42291 Progetto M35 mod 46 2 5
  • lukipacco IS 2
  • laim_2017 Super Hellcat 4 2
  • Zomby_04 [N-W-N] M6 1 3
  • Captain_Gliko IS-2 1 7
  • basas [LIMED] SU-100Y 2 5
Our Team
tomatoRNGmaster AT 15A 4052 1 1350 7
agen789 AMX M4 mle. 49 Liberté 2557 3 980 3
pxscal_offixial [W_OT_] TVP VTU Koncept 2201 1 784
Tigarasniper [HAAN] Type 5 Ka-Ri 1557 0 619
vas77777 [CRUOR] Vz. 44-1 1171 2 880 2
rasskazova_2013 [_RRR_] T-34-1 1135 1 739
2d_chance AMX 13 75 889 2 933 2
sanderhelm Churchill VII 864 0 557
the_Perfect_Name FSV Scheme A 641 3 812
rwes77 [DITB] SU-8 441 0 544
Slavon4ik2612 [UGOL] Ikv 65 Alt II 374 1 501
Franek866 Excalibur 297 0 406
abtime1q M26 Pershing 0 0 340
svatekk330 [PUBGL] Škoda T 25 0 0 297
MatiBerek [P_S_F] ARL 44 0 0 351
Enemy Team
Gantz_2001_isaevz KV-5 1792 0 492
basas [LIMED] SU-100Y 1738 1 484
_ANGRY Rheinmetall Skorpion 1598 2 377
Reaper306 [DIRTY] T26E4 SuperPershing 1400 0 310
Garageh001 WZ-131 1160 0 383
not_42291 Progetto M35 mod 46 1075 2 327
pet_ms06zakurar87 Hummel 881 0 256
laim_2017 Super Hellcat 775 1 315
cabazo2000 SU-100 492 0 234
Zomby_04 [N-W-N] M6 446 0 254
bushid1976 40TP Habicha 369 1 297
scoonk Type 5 Chi-Ri 249 0 213
Captain_Gliko IS-2 0 0 144
lukipacco IS 0 0 119
Dima_Barinov M6 0 0 117
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 42
  • direct hits/penetrations 33/28
  • splash damage 0
  • Damage 4052
  • from a distance of more than 300 meters 0
  • Hits received 12
  • penetrations 4
  • non-penetration 8
  • Hits received as a result of splash damage 0
  • Damage blocked by armor 1820
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 2
  • Enemy vehicles damaged/destroyed 8/1
  • Damage due to the player’s assistance 0
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 1,82
Credits With Premium
Received 67 155 67 155
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,192 -6,192
Auto-resupply ammunition -28,525 0 -28,525 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,438 0 66,016 0
Time
  • Starting time 13:44
  • Battle duration 6 min 15 s
  • Time of destruction 6 min 14 s
Experience
Received 1 350 68     1 350 68
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 405       405  
 
 
Total: 1 755 68 2 430 102
  • Version: 1.24.0
  • Server game time: 2024-03-18 13:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: tomatoRNGmaster

Replay description

Thank goodness we capped, was close.

Kinda salty about only getting one kill-shot but that's par for the course when you have no alpha, no mobility and no turret. Can't complain about the damage though.

Replay's comments (0)