S Conqueror very hard game, 3 tanks left turn a lost into win
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
79 374
2 696
32
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Outpost – Standard
Outpost
Super Conqueror
Super Conqueror
green_tank_19 [PAW]
19.03.2024 17:37
Without Premium With Premium
Credits 52 916 52 916
Experience 2097 2696
Detailed Report
Statistics for green_tank_19
Battle efficiency Σ: 3 5307 7 1600 965 3 -
  • Ilham_The_la_grom_s IS-4 2 2 4
  • Shaloff T92 HMC 1
  • sidapa2k13 [N-W-O] T110E5 1 2
  • kfc12345 Object 261
  • kazutiSPGUnione15 T110E3 3
  • tamonmaru [NTR_D] STB-1 1
  • Hiro_949 Super Conqueror 1
  • Obj_252U [AMOS] CS-63 2 1
  • smokerngapuhi TVP T 50/51 1
  • thanhtuan2660 Ho-Ri 3 2 3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 20/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5307
  • {{ ::replay.translations.damageDealt.sniper }} 895
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 1600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 965
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 9/10
  • {{ ::replay.translations.mileage.label }} 3,96
Credits With Premium
Received 52 916 52 916
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -26,877 -26,877
Auto-resupply ammunition -86,920 0 -86,920 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -86,881 0 -60,423 0
Time
  • Starting time 17:37
  • Battle duration 12 min 52 s
  • Time of destruction -
Experience
Received 1 198 60     1 198 60
Fine for causing damage to allies 0 0
Action / Personal missions payout 899 0     899 0
 
 
Total: 2 097 60 2 696 90
  • Version: 1.24.0
  • Server game time: 2024-03-19 17:37
  • Spawn: I
  • Battle type: Regular
  • Uploaded: green_tank_19

Replay description

Turning a lost to a win in last minutes

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