BZ Lucky
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
99 034
3 526
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Assault
Ghost Town
BZ-68
BZ-68
adiooo1317 [PAKOS]
19.03.2024 18:21
Without Premium With Premium
Credits 32 689 32 689
Experience (x{2} for the first win in a day) 2350 3526
Detailed Report
Statistics for adiooo1317
Battle efficiency Σ: 7 2803 3 1920 1220 - -
  • Xendra [-PB-] LT-432 1
  • Aurelia0510 [PRL_] Rheinmetall Skorpion 1
  • Jurki6 T-10 2 1 2
  • PiotrHolandia [X1X1] Type 4 Heavy
  • Gwardzista_66 [G_C_S] GSOR 1010 FB
  • Dragad_ [ST-RG] T54 Heavy Tank
  • UmarMakula GSOR 1008 2 1 1
  • Dead_Plays Type 63
  • danil99helo [7OMB1] Patton the Tank 1 1
  • sojcik IS-2-II 1
  • myasnoy_lider [IUAI] SU-101 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2803
  • {{ ::replay.translations.damageDealt.sniper }} 850
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1920
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1220
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,07
Credits With Premium
Received 32 689 32 689
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,567 -18,567
Auto-resupply ammunition -14,180 0 -14,180 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 46,942 0 63,287 0
Time
  • Starting time 18:21
  • Battle duration 9 min 16 s
  • Time of destruction -
Experience
Received 1 175 59     1 175 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 350 118 3 526 178
  • Version: 1.24.0
  • Server game time: 2024-03-19 18:21
  • Spawn: II
  • Battle type: Regular
  • Uploaded: adiooo1317

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