ACE 116 F3
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
160 570
5 386
7
Bruno's Medal
Bruno's Medal
Awarded to players who destroy three or four enemy vehicles and survive the battle to victory despite receiving at least five different critical hits and 80% or more loss of hit points. Pietro Bruno was an Italian tank ace. For exceptional valor in the face of the enemy he was awarded the Gold Medal of Military Valor (Medaglia d'oro al Valore Militare), the highest Italian award.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Standard
Siegfried Line
116-F3
116-F3
_Marduczek_ [MUTE]
28.03.2024 14:04
Without Premium With Premium
Credits 63 713 63 713
Experience (x{2} for the first win in a day) 3978 5386
Detailed Report
Statistics for _Marduczek_
Battle efficiency Σ: 5 6303 4 2230 1649 5 -
  • ekiref T-10
  • Last__Try [_GDR_] Char Futur 4 1 1
  • Groggersson [HEIMO] Object 704 1
  • SharpShooter___2021 [LW_RO] M53/M55
  • Akira_dator_gamer FV4005 Stage II 1
  • BananaOfDoom [TRTLS] STB-1 1 2 3
  • horvathdaniel00 [3XV] ST-I 1 2
  • dragoeuf Bat.-Châtillon 155 55
  • CurryCarsten [U-R-D] T57 Heavy Tank 1
  • Frank_331 Maus 3 1 6
  • alinthanxd [_RRR_] 50TP Tyszkiewicza 1 2
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 20/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6303
  • {{ ::replay.translations.damageDealt.sniper }} 452
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2230
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1649
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,21
Credits With Premium
Received 63 713 63 713
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,182 -23,182
Auto-resupply ammunition -124,800 0 -124,800 0
Auto-resupply consumables -53,000 0 -53,000 0
 
Total: -72,269 0 -40,412 0
Time
  • Starting time 14:04
  • Battle duration 10 min 41 s
  • Time of destruction -
Experience
Received 1 408 70     1 408 70
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For tactical training 1 056     1 056
Bonus for Premium vehicle tier 106       106  
 
 
Total: 3 978 140 5 386 210
  • Version: 1.24.0
  • Server game time: 2024-03-28 14:04
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Marduczek_

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