EMIL 1951, Steppes, Standard
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
215 782
5 399
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Steppes – Standard
Steppes
EMIL 1951
EMIL 1951
ErwinEJRommel [UA-EG]
29.03.2024 20:54
Without Premium With Premium
Credits 103 457 103 457
Experience 4542 5399
Detailed Report
Statistics for ErwinEJRommel
Battle efficiency Σ: 5 6469 6 2090 435 1 -
  • Octopus_74 [G6_UA] 53TP Markowskiego
  • tornado_3785 Caernarvon 1 2 4
  • Margituh UDES 14 Alt 5 2 1 3
  • Vityok_metkij [ANALG] ELC EVEN 90 1
  • stalone1974 [KOZAC] Obsidian 2 1 4
  • kubson_356 LHMTV 1 2
  • Dorosh_77 [WI_LL] Progetto M35 mod 46 2 4
  • Valentyn28 [_FLEX] Škoda T 27 1 3
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 22/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6469
  • {{ ::replay.translations.damageDealt.sniper }} 1438
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2090
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 435
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,01
Credits With Premium
Received 103 457 103 457
Battle payments 49 796 49 796
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 160,453 215,782
 
Auto-repair vehicle -6,295 -6,295
Auto-resupply ammunition -105,600 0 -105,600 0
Auto-resupply consumables -50,000 0 -50,000 0
 
Total: -1,442 0 53,887 0
Time
  • Starting time 20:54
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 097 55     1 097 55
Achievements 617 31     617 31
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 571 258     2 571 258
For military maneuvers 323     323
Bonus for Premium vehicle tier 257       257  
 
 
Total: 4 542 667 5 399 710
  • Version: 1.24.0
  • Server game time: 2024-03-29 20:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ErwinEJRommel

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