DADDY PUNISHES KIDS WITH BELT. 5K DMG. ACE
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
103 626
5 450
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ensk – Encounter
Ensk
Ferdinand
Ferdinand
SabadyhijaCK [ST_BE]
30.03.2024 15:05
Without Premium With Premium
Credits 46 056 46 056
Experience (x{2} for the first win in a day) 3996 5450
Detailed Report
Statistics for SabadyhijaCK
Battle efficiency Σ: 3 5005 7 2030 615 - -
  • RICSI0915 VK 30.02 (D) 1 1
  • Jubra_2016 [DPB1] M54 Renegade 2 2 4
  • manol38 [B1AST] T-50-2 1 1 1
  • zokol KV-2 1 1 1
  • kingbekir55 [K--B] GSR 3301 Setter 1 1
  • KKQ3TR IS-3 1 1 3
  • MasterBrolaf [NATG] Heavy Tank No. VI 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5005
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2030
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 615
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,12
Credits With Premium
Received 46 056 46 056
Personal Reserves bonus 34 542 34 542
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 80,598 103,626
 
Auto-repair vehicle -9,079 -9,079
Auto-resupply ammunition -16,050 0 -16,050 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 32,469 0 55,497 0
Time
  • Starting time 15:05
  • Battle duration 4 min 14 s
  • Time of destruction -
Experience
Received 1 453 73     1 453 73
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 090 220     1 090 220
For military maneuvers 275     275
 
 
Total: 3 996 641 5 450 715
  • Version: 1.24.0
  • Server game time: 2024-03-30 15:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SabadyhijaCK

Replay description

Ferdinand is such a bad tank - as you can see i play that with turbo and grousers, just to boost that mobility as much as i can, cause you can assure nobody will drive around you and just farm you like there is no tomorrow - also to make angle a little more complicated.

So this game i just utilised being top tier and i saw no TDs on 1/2 line - so i decided to push my luck. Ferdinand gun is good enought to just autoaim (most shots xD).

Timestamps (battle time, not replay time)
1:00 - shot and ram second later
1:25
1:32
2:00
2:22
2:39
2:50
3:00
3:12
3:24
4:00
4:10

Replay's comments (0)