BZ-176 ACE 7K Damage 2K base XP
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
317 096
8 126
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Kamikaze
Kamikaze
Destroy at least one enemy vehicle by ramming it.
• Destroy an enemy vehicle of a higher tier.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
BZ-176
BZ-176
KK04ACE [TERS]
31.03.2024 21:50
Without Premium With Premium
Credits 140 931 140 931
Experience (x{2} for the first win in a day) 6042 8126
Detailed Report
Statistics for KK04ACE
Battle efficiency Σ: 3 7045 7 3590 2366 - -
  • kulikovskyi Patton the Tank 1 1
  • komyskeleton1108 T-832 3 1
  • choumpy [GDRFB] M60 3 2 1
  • kLoR3L [KORSU] IS-7 1
  • _Tangelo_ [7-P_D] Kampfpanzer 50 t 1
  • Marango [MK37] Rhm.-Borsig Waffenträger 1 1
  • annulary_1 STB-1 1 1
  • 0jciec [B88T] T-10 1
  • redpapper [EXSES] AMBT 2 1
  • arnionas M60 1
  • jani199jr [VOC4N] Cz20_ShPTK_TVP_100_mm 1
  • Storm30 Škoda T 50 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/8
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 7045
  • {{ ::replay.translations.damageDealt.sniper }} 2330
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3590
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2366
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,96
Credits With Premium
Received 140 931 140 931
Personal Reserves bonus 105 699 105 699
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 246,630 317,096
 
Auto-repair vehicle -3,244 -3,244
Auto-resupply ammunition -108,000 0 -108,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 115,386 0 185,852 0
Time
  • Starting time 21:50
  • Battle duration 12 min 9 s
  • Time of destruction -
Experience
Received 2 083 104     2 083 104
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 563 312     1 563 312
Bonus for Premium vehicle tier 313       313  
 
 
Total: 6 042 520 8 126 624
  • Version: 1.24.0
  • Server game time: 2024-03-31 21:50
  • Spawn: I
  • Battle type: Regular
  • Uploaded: KK04ACE

Replay description

Victory!
Battle: Sand River
Vehicles: BZ-176
Experience received: 8,126 (x2 for the first victory each day)
Battle Pass Points received: 7
Bonds received: 25
Credits earned: 317,096
Battle achievements: High Caliber, Confederate, Steel Wall, Shellproof, Kamikaze, Spotter, Fire for Effect, Bruiser, Mastery Badge: "Ace Tanker"
Added to Credit Reserve: 31,710

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