3moe
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
88 499
13 991
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
KV-220-2
KV-220-2
sigma_boss_king [DEJ_M]
02.04.2024 13:42
Without Premium With Premium
Credits 58 999 58 999
Experience 13127 13991
Detailed Report
Statistics for sigma_boss_king
Battle efficiency Σ: 4 3041 11 2895 594 2 -
  • Elado2 Grille
  • noname9999999999 [ACUCU] VK 30.01 (H) 2 1 4
  • matacie_1 Excelsior 4 3 3
  • jdalton43 КВ-1С с МЗ 4 2
  • drakula10 M4 Improved 1 3
  • barte_970 Churchill I 1 6
  • eda_09 SU-85 1 1
  • kubawiktoria [T0PS] KV-1 4 2 4
  • Dojo2009 Pz.Kpfw. IV Ausf. H 1 1 1
  • Imatra_2 Semovente M41 1 2
  • rndmstrmy Strv m/42 2 1 3
  • SOLID79SNAKE M10 RBFM 3 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 52
  • {{ ::replay.translations.shots.hits }} 37/30
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3041
  • {{ ::replay.translations.damageDealt.sniper }} 104
  • {{ ::replay.translations.received.label }} 31
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 21
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 2895
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 594
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,38
Credits With Premium
Received 58 999 58 999
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,945 -2,945
Auto-resupply ammunition -113,080 0 -113,080 0
Auto-resupply consumables 0 0 0 0
 
Total: -57,026 0 -27,526 0
Time
  • Starting time 13:42
  • Battle duration 8 min 29 s
  • Time of destruction 8 min 28 s
Experience
Received 1 727 86     1 727 86
Fine for causing damage to allies 0 0
Action / Personal missions payout 10 364 0     10 364 0
Bonus for Premium vehicle tier 1 036       1 036  
 
 
Total: 13 127 86 13 991 129
  • Version: 1.24.0
  • Server game time: 2024-04-02 13:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: sigma_boss_king

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