BZ-176 6.2k DMG not even an ace
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
277 618
13 725
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steppes – Assault
Steppes
BZ-176
BZ-176
Lobstep [CBAIT]
04.04.2024 23:35
Without Premium With Premium
Credits 115 674 115 674
Experience 12993 13725
Detailed Report
Statistics for Lobstep
Battle efficiency Σ: - 6274 2 240 880 1 -
  • BPM1409 [RADU] T54E1 1
  • denis62790 Progetto M35 mod 46 1 2 1
  • Tosteris [_FIRE] SMV CC-67 1
  • Max____ 53TP Markowskiego 1
  • _Vandalas_ [L-E-O] Lorraine 40 t
  • Rozlach01k [KATIA] E 50
  • _Andy_K_ [L-E-O] Lorraine 40 t 1
  • Battlenome AMX 50 120 1
  • TPX548 [MADJ] Strv 103-0 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 9/7
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 6274
  • {{ ::replay.translations.damageDealt.sniper }} 384
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 880
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 3/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 115 674 115 674
Personal Reserves bonus 86 756 86 756
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 202,430 277,618
 
Auto-repair vehicle -9,207 -9,207
Auto-resupply ammunition -72,000 0 -72,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 101,223 0 176,411 0
Time
  • Starting time 23:35
  • Battle duration 6 min 39 s
  • Time of destruction 6 min 38 s
Experience
Received 1 464 73     1 464 73
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 196 330     2 196 330
Action / Personal missions payout 8 784 0     8 784 0
Bonus for Premium vehicle tier 220       220  
For playing in a Platoon 329     329
 
 
Total: 12 993 403 13 725 440
  • Version: 1.24.0
  • Server game time: 2024-04-04 23:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Lobstep

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