5k dmg M rewelka
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
217 340
6 380
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
Type 59
Type 59
tomekgigant [R_QR]
06.04.2024 11:56
Without Premium With Premium
Credits 96 595 96 595
Experience 5562 6380
Detailed Report
Statistics for tomekgigant
Battle efficiency Σ: 5 5066 11 575 367 3 -
  • Ricky973 [CPLC] GSOR 1008 3
  • MO_RTACII_VOSTRI [1NRGY] Type 58 2
  • atillahaluk Super Hellcat 1 4 1
  • aapie2021 [MWC] Strv 74 1
  • mariodop T37 1 2 2
  • Digster1979 [KOFF] Nashorn 1
  • davidprete Progetto M35 mod 46 2 2
  • Mal_gucken_1 VK 30.02 (D) 1 1 3
  • Gorsa12311 T34 1 3
  • bron97 [BGDT] T26E4 SuperPershing 3 1 4
Our Team
1 tomekgigant [R_QR] Type 59 5066 5 1636 8
1 Brezelroller [-TK] Chi-To SP 3086 4 1108 3
Shockwave_1910 [KWP] T28 Prototype 1454 1 564
Matsson T-832 1269 0 570
The_BlackSheep Type 64 751 2 692
Vector0_0 [OI-KV] IS 683 1 523
matimus122 [TI] Jagdpanzer IV 681 0 485
GorgioSap Pz.Kpfw. IV Schmalturm 487 2 537
obu__2024 M44 477 0 407
GlouriousMirage [IR_F2] Type 58 464 0 429
manospad Panther 399 0 433
Max32721 [JAUKR] T-34-3 392 0 621
Antonyo87 Ikv 90 Typ B 251 0 400
pawelek11234 Jagdpanther 0 0 299
boss3485 O-I 0 0 306
Enemy Team
Gorsa12311 T34 2939 1 529
davidprete Progetto M35 mod 46 2850 2 555
Ricky973 [CPLC] GSOR 1008 1842 3 458 3
montaz_1992 Type 3 Ju-Nu 1373 0 413
Fhnfafy83 [ODBMP] Jagdpanther 1167 2 336
Cemka_232 SU-8 1066 2 375
askepi [CZP] IS-2 Armored 956 1 350
MO_RTACII_VOSTRI [1NRGY] Type 58 850 1 351
Digster1979 [KOFF] Nashorn 744 0 243
bron97 [BGDT] T26E4 SuperPershing 449 0 243
willi0815_1 Sturer Emil 303 1 240
Mal_gucken_1 VK 30.02 (D) 216 0 372
aapie2021 [MWC] Strv 74 153 0 189
atillahaluk Super Hellcat 0 0 204
mariodop T37 0 0 205
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 25
  • direct hits/penetrations 22/22
  • splash damage 0
  • Damage 5066
  • from a distance of more than 300 meters 1335
  • Hits received 11
  • penetrations 5
  • non-penetration 6
  • Hits received as a result of splash damage 0
  • Damage blocked by armor 575
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 3
  • Enemy vehicles damaged/destroyed 10/5
  • Damage due to the player’s assistance 367
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 3,26
Credits With Premium
Received 96 595 96 595
Personal Reserves bonus 72 447 72 447
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 169,042 217,340
 
Auto-repair vehicle -7,260 -7,260
Auto-resupply ammunition -110,000 0 -110,000 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 48,782 0 97,080 0
Time
  • Starting time 11:56
  • Battle duration 10 min 30 s
  • Time of destruction 10 min 29 s
Experience
Received 1 636 82     1 636 82
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 454 369     2 454 369
For tactical training 1 227     1 227
Bonus for Premium vehicle tier 245       245  
 
 
Total: 5 562 451 6 380 492
  • Version: 1.24.0
  • Server game time: 2024-04-06 11:56
  • Spawn: I
  • Battle type: Regular
  • Uploaded: tomekgigant

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