Chi-To SP Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
66 149
3 767
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Berlin – Standard
Berlin
Chi-To SP
Chi-To SP
_Jinjer_ [SKIL2]
07.04.2024 17:47
Without Premium With Premium
Credits 44 099 44 099
Experience 2930 3767
Detailed Report
Statistics for _Jinjer_
Battle efficiency Σ: 6 4636 7 1440 383 1 -
  • Schadi_S Hummel
  • _013 [KM-IF] SU-122-44 1 2 2
  • hind22 Type 4 Ju-To 2 3
  • General_Klinckerhoffen [DDR-] AMX 13 57 GF
  • Pash_kz Type 5 Chi-Ri 3 2
  • Viriz_1_1 [KORSH] FV304 2
  • police26_2022 [SODS] SU-8 2
  • PATRYK_GAME_PL [S-M-O] T-34-85M 2 3
  • theNotoriousMMA [TOPSE] Type 4 Ju-To 1 2
  • perm_2024 KV-2 1 2
  • Vezou [NOPHA] FSV Scheme A 2 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 21/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4636
  • {{ ::replay.translations.damageDealt.sniper }} 1940
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 383
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/31
  • {{ ::replay.translations.mileage.label }} 2,46
Credits With Premium
Received 44 099 44 099
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,041 -6,041
Auto-resupply ammunition -33,200 0 -33,200 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -1,142 0 20,908 0
Time
  • Starting time 17:47
  • Battle duration 9 min 50 s
  • Time of destruction 9 min 49 s
Experience
Received 1 674 84     1 674 84
Fine for causing damage to allies 0 0
For tactical training 1 256     1 256
 
 
Total: 2 930 84 3 767 126
  • Version: 1.24.0
  • Server game time: 2024-04-07 17:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Jinjer_

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