Some Tiger II action
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
105 180
2 873
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
Tiger II
Tiger II
Mihai_Salvatorul [G-T-S]
05.05.2024 05:09
Without Premium With Premium
Credits 70 120 70 120
Experience 1915 2873
Detailed Report
Statistics for Mihai_Salvatorul
Battle efficiency Σ: 3 6240 5 3540 1861 - -
  • kononon Waffenträger auf Pz. IV 3 1 2
  • _1Alparslantk IS-7 1 2 6
  • bodkin_og M40/M43
  • xDobermanllo_Oll Panhard AML Lynx 6x6 2
  • Leon1122 ISU-152K 3
  • Prosto_Rider_717 [XA-21] Kampfpanzer 07 RH 4 1 2
  • karaeagle [PRSNA] Škoda T 56 2
  • PissMaker_No_1 Strv 103B 1 2
  • Hanzelka_8 Indien-Panzer
Our Team
Mihai_Salvatorul [G-T-S] Tiger II 6240 3 1915 6
GenPLA [LED] 60TP Lewandowskiego 3612 3 812 3
1 SGPATTON Type 61 2940 2 824 3
1 Keffer [BMDC] AMX 30 1er prototype 2637 1 815
Alex_nemilosul AMX M4 mle. 49 Liberté 1870 1 1023
jopac84 [CRONP] AMBT 1453 0 684
DJ_Needles [FREKI] Strv 103B 1184 3 666
AnoveTechning8929 SU-14-2 951 1 707
Ghost_Tank_705 [ANDR] Kpz. Pr.68 (P) 780 0 625
drop_andy111 [YOU-A] Rheinmetall Skorpion 489 0 492
AcefighterCJB [_RI0_] Progetto M35 mod 46 424 0 505
MCGJJ [PSHPL] BZ-68 0 0 433
LOBO4444 [AVERS] Panhard AML Lynx 6x6 0 0 401
lazar_v [GBBG] Rheinmetall Skorpion G 0 0 415
domeHD2000_sniper [DLDL] IS-M 0 0 496
Enemy Team
1 Leon1122 ISU-152K 3355 2 546 3
PissMaker_No_1 Strv 103B 2635 2 342
macio95 Object 703 II 2462 2 514 2
_1Alparslantk IS-7 2135 1 404
Blackhawk_H [MOGUL] AMX M4 mle. 51 1652 0 426
RammusTheTank P.44 Pantera 1623 0 496
1 Prosto_Rider_717 [XA-21] Kampfpanzer 07 RH 1105 1 336
2 bodkin_og M40/M43 1028 1 316
rpdardenne TVP VTU Koncept 985 0 299
zsozso1975 [MPVH] CS-59 905 2 397
J_Dani28 [HUN37] 53TP Markowskiego 620 0 275
karaeagle [PRSNA] Škoda T 56 425 0 214
2 xDobermanllo_Oll Panhard AML Lynx 6x6 405 0 327
Hanzelka_8 Indien-Panzer 254 0 185
kononon Waffenträger auf Pz. IV 0 0 237
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 24
  • direct hits/penetrations 22/19
  • splash damage 0
  • Damage 6240
  • from a distance of more than 300 meters 700
  • Hits received 11
  • penetrations 3
  • non-penetration 8
  • Hits received as a result of splash damage 3
  • Damage blocked by armor 3540
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 0
  • Enemy vehicles damaged/destroyed 7/3
  • Damage due to the player’s assistance 1861
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 2,32
Credits With Premium
Received 70 120 70 120
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,760 -10,760
Auto-resupply ammunition -78,000 0 -78,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -38,640 0 -3,580 0
Time
  • Starting time 05:09
  • Battle duration 9 min 12 s
  • Time of destruction -
Experience
Received 1 915 96     1 915 96
Fine for causing damage to allies 0 0
 
 
Total: 1 915 96 2 873 144
  • Version: 1.24.1
  • Server game time: 2024-05-05 05:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Mihai_Salvatorul

Replay description

Tier 10 match, 6k dmg

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