Low tier? Never. Achilles is top tier in every match
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
34 808
1 410
25
Fisherman's Bay – Standard
Achilles
rolly22
Without Premium | With Premium | |
---|---|---|
Credits | 23 205 | 23 205 |
Experience | 940 | 1410 |
Battle efficiency
Σ:
3
1462
3
135
1085
3
-
- white_shepherd T-43
- Dziadzia_1000_631 Pudel 1
- Eagle_774 T-34-85M 1
- JokerBleee [1OND] Cromwell 1 1
- TheBleusman [CA] GSOR 1008
- DenisKelly Kampfpanzer 07 RH 1 1
- wowa136 AMX 12 t 2
- vtn777 M18 Hellcat 1 3
- Pjotre_1 T-34-85 1 1
- kubar41 O-I 1
- kharnthebetrayer Super Hellcat
- GreatTexas [NEWUA] M12
- KYDO Carro d'assalto P.88
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 22
- {{ ::replay.translations.shots.hits }} 11/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1462
- {{ ::replay.translations.damageDealt.sniper }} 789
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 135
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 8/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1085
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,31
Credits
With Premium
Received | 23 205 | 23 205 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,760 | -3,760 | ||||
Auto-resupply ammunition | -3,850 | 0 | -3,850 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -4,405 | 0 | 7,198 | 0 |
Time
- Starting time 14:48
- Battle duration 9 min 24 s
- Time of destruction -
Experience
Received | 940 | 47 | 940 | 47 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 940 | 47 | 1 410 | 71 |
- Version: 1.24.1
- Server game time: 2024-05-26 14:48
- Spawn: II
- Battle type: Regular
- Uploaded: rolly22
Replay description
Not a really good match, but instructive. I had to revert to a passive role quite early in the match, but made quite a bit of spotting damage. See the collection of tanks on the a1 square? We should have lost that game because of their inactivity. Our salvation was that the enemy was playing even worse.
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