Tiger ll 6.600 DMG 6 Kill
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
136 110
4 316
25
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
Tiger II
Tiger II
_lPsycho_ [GEO_W]
23.05.2024 21:09
Without Premium With Premium
Credits 69 800 69 800
Experience 3357 4316
Detailed Report
Statistics for _lPsycho_
Battle efficiency Σ: 6 6614 7 3290 1217 - -
  • Homyak_ovruch [-AVD-] T26E5 Patriot 3 5 5
  • firfirel [N_F_S] BZ-58 3 1
  • Aseniks [DEJZ1] AMX 13 75
  • krosoft_SteelWarrior CS-52 3
  • Renuska [666CS] T32 1 1 3
  • simsanutiy Black Prince 6 3
  • Forellen_Angler [NVMD] Spähpanzer SP I C 1
  • 300bucks_for_penetration [SHXRK] Object 703 II 1 1 3
  • MaraBra77 [-CAM-] Tiger (P) 2
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 25/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6614
  • {{ ::replay.translations.damageDealt.sniper }} 676
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3290
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1217
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,77
Credits With Premium
Received 69 800 69 800
Battle payments 31 410 31 410
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 101,210 136,110
 
Auto-repair vehicle -7,622 -7,622
Auto-resupply ammunition -82,320 0 -82,320 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -11,732 0 23,168 0
Time
  • Starting time 21:09
  • Battle duration 7 min 52 s
  • Time of destruction 7 min 51 s
Experience
Received 1 918 96     1 918 96
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 439 288     1 439 288
For military maneuvers 360     360
 
 
Total: 3 357 2744 4 316 2792
  • Version: 1.24.1
  • Server game time: 2024-05-23 21:09
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _lPsycho_

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