GSOR 1006/7
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
92 822
11 784
Paris – Standard
Paris
GSOR 1006 Scheme 7
GSOR 1006 Scheme 7
_Raz3r [RAZUR]
09.06.2024 10:17
Without Premium With Premium
Credits 41 254 41 254
Experience 11129 11784
Detailed Report
Statistics for _Raz3r
Battle efficiency Σ: 4 4669 7 - 530 1 -
  • CEMEH1985 [R_D_C] Object 257 2
  • ateist_777 [R_D_C] M53/M55
  • Luk_P_g_imek_LP [WWYPL] Patton the Tank
  • davidcagala Panhard EBR 90 1 2
  • Sk8tar [A--P] Char Futur 4 1 1
  • Ataman_Ajagus [R_D_C] Patton the Tank 2
  • Happe2010 [DHBG] Char Futur 4 2 3
  • gertuzio [MRTKI] Object 263 2
  • Project_Limbo [UA_18] Controcarro 1 Mk. 2 1 1
  • Voluniaki_vse_do_sraki [UA_PF] Char Futur 4 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 20/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4669
  • {{ ::replay.translations.damageDealt.sniper }} 1768
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 530
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 17/0
  • {{ ::replay.translations.mileage.label }} 1,81
Credits With Premium
Received 41 254 41 254
Personal Reserves bonus 30 941 30 941
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 72,195 92,822
 
Auto-repair vehicle -15,831 -15,831
Auto-resupply ammunition -52,570 0 -52,570 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 794 0 21,421 0
Time
  • Starting time 10:17
  • Battle duration 6 min 46 s
  • Time of destruction -
Experience
Received 1 309 65     1 309 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 964 294     1 964 294
Action / Personal missions payout 7 856 0     7 856 0
 
 
Total: 11 129 359 11 784 392
  • Version: 1.25.0
  • Server game time: 2024-06-09 10:17
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Raz3r

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-06-09 в 11:37
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2024-06-09 в 11:41
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2024-06-09 в 11:41