gestion du stress
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
71 865
11 712
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Pearl River – Standard
Pearl River
UDES 16
UDES 16
DjeDrum
19.06.2024 12:19
Without Premium With Premium
Credits 31 940 31 940
Experience 11224 11712
Detailed Report
Statistics for DjeDrum
Battle efficiency Σ: 4 3197 8 600 247 - -
  • Nordgrew Char Futur 4 1
  • GrimBlitz [HRD-] STA-1 1 1
  • boys2017 Centurion Mk. I 1 1
  • Bercik01_1 E 75 2
  • Wrestleee TNH 105/1000 1
  • Maks_099 [DUXUM] Challenger 1 3 1
  • samosat_2023 BZ-58 2 3
  • __LEGIIOO__ [VEED] AMX 13 90 1 1
  • Erne24 Carro d'assalto P.88
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3197
  • {{ ::replay.translations.damageDealt.sniper }} 218
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 247
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/37
  • {{ ::replay.translations.mileage.label }} 4,75
Credits With Premium
Received 31 940 31 940
Personal Reserves bonus 23 955 23 955
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 55,895 71,865
 
Auto-repair vehicle -16,401 -16,401
Auto-resupply ammunition -27,160 0 -27,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,334 0 28,304 0
Time
  • Starting time 12:19
  • Battle duration 10 min 52 s
  • Time of destruction -
Experience
Received 976 49     976 49
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 464 222     1 464 222
Action / Personal missions payout 8 784 1 250     8 784 1 250
 
 
Total: 11 224 1521 11 712 1546
  • Version: 1.25.0
  • Server game time: 2024-06-19 12:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DjeDrum

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