Tutorial for scouting on Steppes in Assault Mode, Defending side.
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Personal Score
Team Score
Detailed Report
Victory
![]() |
![]() Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
35 747
5 950
![]() Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Steppes – Assault
![Steppes](/static/img/wot/dynamic/Maps/35_steppes.png)
![GSOR3301 AVR FS](/static/img/wot/dynamic/Tanks_big/uk-GB103_GSOR3301_AVR_FS.png)
GSOR3301 AVR FS
43742859017
Without Premium | With Premium | |
---|---|---|
Credits | 35 747 | 35 747 |
Experience | 5950 | 5950 |
Battle efficiency
Σ:
1
469
-
2
7232
8
-
- Minnoff666 T49 1
- treadhead_2015 UDES 03
- WILDONE78 [WEEDZ] Rheinmetall Skorpion G 1
- PuG_AK [PDB] T95
- MDen77777 T95
- CDNTankerjoe GSOR 1008
- steve362 [JIFF] FV4202 2
- gorthog [TROJN] AE Phase I
- srgtbigboom1 T69
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 3
- {{ ::replay.translations.shots.hits }} 2/2
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 469
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 8
- {{ ::replay.translations.damaged }} 1/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 7232
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,64
Credits
With Premium
Received | 35 747 | 35 747 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -1,680 | 0 | -1,680 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 31,067 | 0 | 31,067 | 0 |
Time
- Starting time 05:44
- Battle duration 6 min 55 s
- Time of destruction 6 min 54 s
Experience
Received | 1 190 | 60 | 1 190 | 60 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 4 760 | 0 | 4 760 | 0 | ||
Total: | 5 950 | 60 | 5 950 | 60 |
- Version: 1.25.0
- Server game time: 2024-06-21 05:44
-
Spawn: I
- Battle type: Regular
- Uploaded: 43742859017
Replay description
Note I also have these as three set of equipment (if you did not know about my Gsor tier 9 light tank setup yet, taking out the usually-used-by-me-up-to-now Upgraded-Already Bounty Low Noise Exhaust System and replacing with the Improved Radio Set):
1) Commander's Vision System in 1st slot (Bonus Slot for Scouting)
2) Bond (purple type) Coated Optics
3) Improved Radio Set, which gives 1.5 seconds of extra visibility, for one thing (unless enemy also is equipped with an Improved Radio Set).
(If this Improved Radio Set was in the Bonus Slot instead, it would be 2 seconds instead -- but CVS is using that Bonus Slot.)
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