M53/M55 Can Make a Difference When Enemy is Aggressive
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
49 136
5 772
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
M53/M55
M53/M55
Anschutz1813 [7ARBN]
22.06.2024 19:24
Without Premium With Premium
Credits 32 757 32 757
Experience (x{2} for the first win in a day) 4810 5772
Detailed Report
Statistics for Anschutz1813
Battle efficiency Σ: - 2492 8 - 299 - 2039
  • loki_sg1 [PUNSR] STB-1 2 1
  • G_SKULL_o7 [G-B] M48A5 Patton 2 1
  • Toyking11 AMX 50 Foch B 1 1
  • RX15_to [HBG] WZ-111 model 5A 3
  • TheCraftplayer_01 M48A5 Patton 1 2
  • jjodabell [CBRO2] Škoda T 50 1 1
  • lah20man Waffenträger auf Pz. IV 1 1
  • o6jioeg [NUTTT] Kranvagn 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 7/0
  • {{ ::replay.translations.shots.heHits }} 12
  • {{ ::replay.translations.damageDealt.total }} 2492
  • {{ ::replay.translations.damageDealt.sniper }} 2492
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 299
  • {{ ::replay.translations.damageStunned.ownLabel }} 2039
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,55
Credits With Premium
Received 32 757 32 757
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -20,570 0 -20,570 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,187 0 28,566 0
Time
  • Starting time 19:24
  • Battle duration 7 min 55 s
  • Time of destruction -
Experience
Received 962 48     962 48
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 2 886 0     2 886 0
 
 
Total: 4 810 96 5 772 144
  • Version: 1.25.0
  • Server game time: 2024-06-22 19:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Anschutz1813

Replay description

You don't have to be a top damage dealer in a good arty to make a difference in a game. Doing 4500 combined is a decent game, but slowing down an aggressive enemy team with decent players in good tanks is more important than hit points.

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