Tortoise madness QB
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Personal Score
Team Score
Detailed Report
Victory
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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
85 569
7 011
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Ghost Town – Standard
Tortoise
s1m0n3_defender
Without Premium | With Premium | |
---|---|---|
Credits | 57 046 | 57 046 |
Experience | 6232 | 7011 |
Battle efficiency
Σ:
6
6950
10
4310
1247
3
-
- Titan9007 [B-C-] Patton the Tank 2
- Slaventiy01 T57 Heavy Tank 3 1
- iliana5 Super Conqueror 1
- Cristyanos [G-T-S] Grille 15 2 2 3
- xXRaampatryczek1 Cz20_ShPTK_TVP_100_mm 1 1 2
- OnliFie [UIA] AMX 65 t 1 2
- Ruzgar4ik [UAWV] M47 Patton Improved 1 2 2
- Ghost541 [G_V_P] WZ-111 model 1-4 1
- pilotNomer1_strelok_1 [UKR_1] Concept No. 5 2 3
- Saar_Dominator Charioteer Nomad 1 2 2
- AmmoRac [RVEE] Ho-Ri 1 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 32
- {{ ::replay.translations.shots.hits }} 25/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6950
- {{ ::replay.translations.damageDealt.sniper }} 4030
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 4310
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 11/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 1247
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,4
Credits
With Premium
Received | 57 046 | 57 046 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -9,790 | -9,790 | ||||
Auto-resupply ammunition | -37,400 | 0 | -37,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 9,856 | 0 | 38,379 | 0 |
Time
- Starting time 14:35
- Battle duration 7 min 8 s
- Time of destruction 7 min 7 s
Experience
Received | 1 558 | 78 | 1 558 | 78 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 4 674 | 0 | 4 674 | 0 | ||
Total: | 6 232 | 78 | 7 011 | 117 |
- Version: 1.25.0
- Server game time: 2024-06-27 14:35
- Spawn: II
- Battle type: Regular
- Uploaded: s1m0n3_defender
Replay description
EQUIPMENT: bond gun rammer, bond vent, improved turbo
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