ACE CDR
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
86 412
2 976
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Char de transition
Char de transition
Paul_Farstar [D-W-]
13.07.2024 20:16
Without Premium With Premium
Credits 53 108 53 108
Experience 2213 2976
Detailed Report
Statistics for Paul_Farstar
Battle efficiency Σ: 4 3461 6 - 1270 2 -
  • Hangelsberger [REMU] Tiger I 3
  • Grom1234567zzz_2024 KV-1S 1 1
  • Zee_77 SU-100 1 2
  • potroshitel1993_2019 [HIMUA] KV-2 1
  • tomas4312 AMX 13 57 GF
  • szymon_Ignaczak [ASPRE] T-150 1 3
  • horrido Chi-To SP 1
  • InTeamRasur54 [BUSSI] Škoda T 25 2 1
  • M4cbetji9ik1996_ G.W. Panther 1
  • Jamankard1 M6 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3461
  • {{ ::replay.translations.damageDealt.sniper }} 978
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1270
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,91
Credits With Premium
Received 53 108 53 108
Achievements 4 500 4 500
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 57,608 86,412
 
Auto-repair vehicle -4,251 -4,251
Auto-resupply ammunition -73,530 0 -73,530 0
Auto-resupply consumables 0 0 0 0
 
Total: -20,173 0 8,631 0
Time
  • Starting time 20:16
  • Battle duration 12 min 29 s
  • Time of destruction 11 min 12 s
Experience
Received 986 49     986 49
Achievements 540 27     540 27
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 687       687  
 
 
Total: 2 213 76 2 976 114
  • Version: 1.25.1
  • Server game time: 2024-07-13 20:16
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Paul_Farstar

Replay description

DefeatBattle: Fisherman's Bay Vehicles: Char de transitionExperience received: 2.976Battle Pass Points received: 5Credits earned: 86.412Battle achievements: High Caliber, Fighter, Fire for Effect, Master Gunner, Sharpshooter, Bruiser, Mastery Badge: "Ace Tanker"Added to Credit Reserve: 8.641

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