NO FAIR PLAY
Personal Score
Team Score
Detailed Report
Victory
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
38 741
2 700
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
Controcarro 3 Minotauro
Controcarro 3 Minotauro
Dostojny
29.07.2024 18:18
Without Premium With Premium
Credits 17 218 17 218
Experience (x{2} for the first win in a day) 2100 2700
Detailed Report
Statistics for Dostojny
Battle efficiency Σ: - 1104 1 2820 938 - -
  • golev_tolik__2 G.W. E 100
  • Sn1ker360 [E-F-K] T110E5 3 1
  • Temchik_05 Object 268 Version V 2
  • kursantpl Bat.-Châtillon 25 t 3
  • Gazsi1967 IS-7 2 1
  • Kukazzamura Lion 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 5/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1104
  • {{ ::replay.translations.damageDealt.sniper }} 565
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2820
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 938
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,61
Credits With Premium
Received 17 218 17 218
Personal Reserves bonus 12 914 12 914
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 30,132 38,741
 
Auto-repair vehicle -17,706 -17,706
Auto-resupply ammunition -30,000 0 -30,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -37,574 0 -28,965 0
Time
  • Starting time 18:18
  • Battle duration 5 min 50 s
  • Time of destruction -
Experience
Received 600 30     600 30
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 900 135     900 135
 
 
Total: 2 100 195 2 700 225
  • Version: 1.25.1
  • Server game time: 2024-07-29 18:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Dostojny

Replay description

REPORT FOR WG

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-08-23 в 10:10