17k Combined; Counter light play; Random Event Nuke
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
158 471
5 535
7
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
T-100 LT
T-100 LT
AlphaCompany1A [REL-2]
01.08.2024 18:04
Without Premium With Premium
Credits 70 431 70 431
Experience 4797 5535
Detailed Report
Statistics for AlphaCompany1A
Battle efficiency Σ: 2 1410 3 - 15866 9 -
  • Mengan [CMGA] Object 705A
  • MOH786_1 [DEVLZ] Jagdpanzer E 100 1
  • Italoco2015 Conqueror Gun Carriage
  • color1942 G.W. E 100 1 1
  • HeLlzSaidKLV 60TP Lewandowskiego 1 1
  • Firinger_10_979 Jagdpanzer E 100
  • _BANDERIVEC_ [CAN55] AMX 13 105 1 3
  • D1RTYDs [CLASY] Object 140
  • AlphaCompany1A [REL-2] T-100 LT
  • mongrlfantice [CONDA] FV4005 Stage II
  • tollhousecookies [PL1AD] 60TP Lewandowskiego
  • roadmap2 [DEVLZ] Vickers MBT Mk. 3
  • KeepOnRolling [DEVLZ] T110E3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 6/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1410
  • {{ ::replay.translations.damageDealt.sniper }} 302
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 15866
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,1
Credits With Premium
Received 70 431 70 431
Personal Reserves bonus 52 824 52 824
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 123,255 158,471
 
Auto-repair vehicle -6,521 -6,521
Auto-resupply ammunition -6,160 0 -6,160 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 90,574 0 125,790 0
Time
  • Starting time 18:04
  • Battle duration 8 min 8 s
  • Time of destruction -
Experience
Received 1 476 74     1 476 74
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 214 333     2 214 333
Action / Personal missions payout 1 107 0     1 107 0
 
 
Total: 4 797 407 5 535 444
  • Version: 1.25.1
  • Server game time: 2024-08-01 18:04
  • Spawn: II
  • Battle type: Regular
  • Uploaded: AlphaCompany1A

Replay description

The way Prokhorovka is meant to be played in a light. Started out using mobility to counter ENY light. Once light was one shot and bowl was clear, pushed to take it out. Spotted ENY push and allies cleaned up. The rest of the match is standard light/camo work in the 1/2 lane.

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