This feels good
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
57 089
2 295
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Encounter
Cliff
50TP Tyszkiewicza
50TP Tyszkiewicza
Peter_TM [_OKO_]
18.08.2024 02:40
Without Premium With Premium
Credits 38 059 38 059
Experience 1785 2295
Detailed Report
Statistics for Peter_TM
Battle efficiency Σ: 2 4793 3 2500 130 - -
  • mastodon1 AMX 50 B 2 1 3
  • Groapa_cu_lei_Bacau [RO-WO] Rinoceronte 1 1
  • 1Raziel [AS-US] Super Conqueror 1
  • jerek253 Leopard 1 2 1 1
  • detox76 [MAMY] Strv 103B 1
  • __Ghost_Of_Death__ [GLX] VK 45.02 (P) Ausf. B 1
  • _kirikovic Kampfpanzer 50 t 3
  • KOSTANTINAPOLI Tortoise 1
  • gpnul T-100 LT 1
  • bysiek82 TNH T Vz. 51
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4793
  • {{ ::replay.translations.damageDealt.sniper }} 3260
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2500
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 130
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,07
Credits With Premium
Received 38 059 38 059
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,562 -14,562
Auto-resupply ammunition -20,250 0 -20,250 0
Auto-resupply consumables 0 0 0 0
 
Total: 3,247 0 22,277 0
Time
  • Starting time 02:40
  • Battle duration 13 min 38 s
  • Time of destruction 13 min 37 s
Experience
Received 1 020 51     1 020 51
Fine for causing damage to allies 0 0
Action / Personal missions payout 765 0     765 0
 
 
Total: 1 785 51 2 295 77
  • Version: 1.25.1
  • Server game time: 2024-08-18 02:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Peter_TM

Replay description

As a new player with 140 battles with this tank, this is the first game I feel proud of on this tank. Too bad wz decided to not let me finish my stug campaign stage 15 with honors by drowning himself.

Replay's comments (1)

  • #1 Calculated the amount I needed to do 20% of the teams damage was 5148.8 so that wz-120 that dropped off the map would have been enough for honors maybe I should have peeked earlier
    Peter_TM 2024-08-18 в 04:49