Last shell strategy
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
132 323
4 008
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Serene Coast – Standard
AMX 13 75
aleksot [CRUWL]
Without Premium | With Premium | |
---|---|---|
Credits | 34 882 | 34 882 |
Experience (x{2} for the first win in a day) | 2672 | 4008 |
Battle efficiency
Σ:
1
3325
8
-
559
1
-
- floclau UDES 03 Alt 3 6
- strelec_66 [WDRGN] Tiger (P) 2 5
- Naz_1791 AMX 13 75 3 5
- clos7 [DUZO] Vz. 44-1
- Mazlov [GOT] Bat.-Châtillon Bourrasque 2 2
- Esqueleto Object 257 1 2
- SaNdBoXa13 ELC EVEN 90 1
- GandalF817 Emil II 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 35
- {{ ::replay.translations.shots.hits }} 27/23
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3325
- {{ ::replay.translations.damageDealt.sniper }} 894
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 559
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/45
- {{ ::replay.translations.mileage.label }} 4,59
Credits
With Premium
Received | 34 882 | 34 882 | ||||
Action / Personal missions payout | 80 000 | 80 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -7,060 | -7,060 | ||||
Auto-resupply ammunition | -76,472 | 0 | -76,472 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 31,350 | 0 | 48,791 | 0 |
Time
- Starting time 11:49
- Battle duration 14 min 18 s
- Time of destruction 14 min 9 s
Experience
Received | 1 336 | 67 | 1 336 | 67 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 672 | 134 | 4 008 | 202 |
- Version: 1.25.1
- Server game time: 2024-08-19 11:49
- Spawn: II
- Battle type: Regular
- Uploaded: aleksot
Replay description
Two light tanks left vs one top tier heavy in our base. Light tank has 1 last shell, what can be done to win game?
Replay's comments (0)