T62A mastery 8.7k dmg quickybaby jingles
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
204 666
15 368
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Safe Haven – Standard
Safe Haven
T-62A
T-62A
_Hornet__ [STAKD]
21.08.2024 06:08
Without Premium With Premium
Credits 75 802 75 802
Experience 14685 15368
Detailed Report
Statistics for _Hornet__
Battle efficiency Σ: 5 8709 6 1240 237 - -
  • Impatient [MLPNY] Object 261 2
  • Horvaters537 Cobra 1
  • Baron_On_Wheels [CAPLE] IS-3-II
  • BJames77 [A_DD] T-54 ltwt. 3 2 3
  • Virgo06 [TX-RG] Super Conqueror 1 3
  • cheroky_2022 [ARDEN] E 100 2 6
  • mechanic_2014 [SCHSM] Object 268 Version 4 2
  • dimon__izyum [SKULH] TVP T 50/51 2
  • LaCobraGayTePicoConSu [FUEGO] Centurion Action X 3
  • Aleksey01042001 Vz. 55 1 1 7
  • juniorprt [FBL] TNH T Vz. 51
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 42
  • {{ ::replay.translations.shots.hits }} 37/29
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8709
  • {{ ::replay.translations.damageDealt.sniper }} 1995
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 237
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/0
  • {{ ::replay.translations.mileage.label }} 4,31
Credits With Premium
Received 75 802 75 802
Personal Reserves bonus 56 852 56 852
Battle payments 34 111 34 111
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 166,765 204,666
 
Auto-repair vehicle -23,508 -23,508
Auto-resupply ammunition -138,700 0 -138,700 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -35,443 0 2,458 0
Time
  • Starting time 06:08
  • Battle duration 12 min 50 s
  • Time of destruction 12 min 49 s
Experience
Received 1 366 68     1 366 68
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 025 204     1 025 204
Action / Personal missions payout 12 294 500     12 294 500
 
 
Total: 14 685 772 15 368 806
  • Version: 1.25.1
  • Server game time: 2024-08-21 06:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Hornet__

Replay description

No description

Replay's comments (5)

  • #1 video with your replay - https://www.youtube.com/watch?v=b8Z6GQggv8I&t=4s
    svyaznoy_0 2024-08-23 в 22:06
  • #2 Great game video in Ultra HD 4K: https://youtu.be/RouApSKA03M
    _MrHook_1983 2024-08-25 в 20:59
  • #3 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-08-26 в 20:19
  • #4 Poor unfair antisocial human waste! You did it again!
    ok30 2024-08-26 в 20:30
  • #5 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2024-08-26 в 20:31