7.5k combined, 8 kills, Centurion 7/1, blind kills.
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Personal Score
Team Score
Detailed Report
Victory
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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
85 616
14 526
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Ghost Town – Standard
Centurion Mk. 7/1
Weak1ings [FXNES]
Without Premium | With Premium | |
---|---|---|
Credits | 57 077 | 57 077 |
Experience | 13719 | 14526 |
Battle efficiency
Σ:
8
7355
9
1140
214
1
-
- snyprone [PIKE] Object 257 2 2
- BigTomka [_SEA_] LHMTV 2
- Necropole Leopard Prototyp A 1 1 1
- Slinky510 TS-54 1
- FC2_USNavy [VTAG] Object 263 2
- Alurath M40/M43 1
- Dr__Tankenstein [JATC] Rhm.-Borsig Waffenträger 1 1
- MetalWarrior0781 [ROT] Cobra 2 1 3
- ZOTTO__MATTE SU-130PM 1
- ArchBlank Mäuschen 1 1 3
- jesse_92_008 Bat.-Châtillon Bourrasque 3 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 36
- {{ ::replay.translations.shots.hits }} 24/19
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 7355
- {{ ::replay.translations.damageDealt.sniper }} 4604
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 5
- {{ ::replay.translations.received.blocked }} 1140
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 11/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 214
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,48
Credits
With Premium
Received | 57 077 | 57 077 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -11,070 | -11,070 | ||||
Auto-resupply ammunition | -61,450 | 0 | -61,450 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -15,443 | 0 | 13,096 | 0 |
Time
- Starting time 23:10
- Battle duration 13 min 38 s
- Time of destruction -
Experience
Received | 1 614 | 81 | 1 614 | 81 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 421 | 366 | 2 421 | 366 | ||
Action / Personal missions payout | 9 684 | 2 000 | 9 684 | 2 000 | ||
Total: | 13 719 | 2447 | 14 526 | 2488 |
- Version: 1.25.1
- Server game time: 2024-08-31 23:10
- Spawn: II
- Battle type: Regular
- Uploaded: Weak1ings
Replay description
In this game I play a patience game with a textbook sniping position from the west side of Ghost town. I pushed back a Cobra and spent a lot of time taking blind shots. Final push saves the long game.
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