over 4k blocked
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
85 805
3 473
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Assault
Karelia
E 100
E 100
Eyehex [RAGE-]
03.11.2024 00:40
Without Premium With Premium
Credits 38 135 38 135
Experience (x{2} for the first win in a day) 2547 3473
Detailed Report
Statistics for Eyehex
Battle efficiency Σ: 2 3884 4 4940 - - -
  • BUwUssy [FINES] Cz20_ShPTK_TVP_100_mm 1
  • _Simon_Bar_Sinister_ M60 2
  • agustin2015 VK 45.02 (P) Ausf. B 3 2 1
  • iptrish M54 Renegade 1
  • wescast [OPSEC] E 100 3
  • Mykhailo_Lankin Rhm.-Borsig Waffenträger 1 1
  • xivlva Tiger II 1
  • chifan_co [RO-TD] Rheinmetall Skorpion G
  • mauawesome_one TL-7 1 2 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 9/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3884
  • {{ ::replay.translations.damageDealt.sniper }} 770
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4940
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,34
Credits With Premium
Received 38 135 38 135
Personal Reserves bonus 28 602 28 602
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 66,737 85,805
 
Auto-repair vehicle -32,418 -32,418
Auto-resupply ammunition -27,120 0 -27,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 7,199 0 26,267 0
Time
  • Starting time 00:40
  • Battle duration 7 min 39 s
  • Time of destruction -
Experience
Received 926 46     926 46
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 695 138     695 138
 
 
Total: 2 547 230 3 473 276
  • Version: 1.26.1
  • Server game time: 2024-11-03 00:40
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Eyehex

Replay description

was so close to hitting 5k blocked damage but still was a fun game.

Replay's comments (0)