Just going ham in the 260
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
86 240
2 091
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Outpost – Standard
Outpost
Object 260
Object 260
oufa_g [SCF]
23.03.2025 11:45
Without Premium With Premium
Credits 57 493 57 493
Experience 1427 2091
Detailed Report
Statistics for oufa_g
Battle efficiency Σ: 4 6531 8 1090 768 4 -
  • maslow1 FV4005 Stage II 1
  • alpaca5555 [ALLIN] DBV-152 1
  • scarplayer85 FV230 Canopener 1
  • WarmPotahto Ho-Ri 3 1 2
  • ConflictedGinger [LATTE] Vz. 55 1 1
  • tetrabrik_empalagoso [BATAN] FV215b 1 2
  • Eyelashviper Grille 15 2 1
  • Mycrofy [LPW] E 50 Ausf. M 1
  • GERINIMO [NYK] Bat.-Châtillon 25 t 1
  • BigAshtovmanMN T-100 LT 4 1
  • Alssimilate Object 277 1
  • Ogrebushi [-LHN-] T110E4 2 3
  • WAFFEN_128 [T_K_O] DBV-152 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6531
  • {{ ::replay.translations.damageDealt.sniper }} 1316
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1090
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 768
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,53
Credits With Premium
Received 57 493 57 493
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,980 -25,980
Auto-resupply ammunition -41,468 0 -41,468 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -32,955 0 -4,208 0
Time
  • Starting time 11:45
  • Battle duration 7 min 13 s
  • Time of destruction -
Experience
Received 1 327 66     1 327 66
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 100       100  
 
 
Total: 1 427 66 2 091 99
  • Version: 1.28.0
  • Server game time: 2025-03-23 11:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: coldcookies

Replay description

Take hill, snipe, them bum rush everyone and bludgeon every TD to death

Replay's comments (1)

  • #1 according to skill4ltu and tomato.gg it should have been an ace
    coldcookies 2025-03-23 в 12:05