Acing Defender - High Caliber, Confederate
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
189 404
13 625
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
Object 252U Defender
Object 252U Defender
ButterLutter [PLSNO]
23.03.2025 22:46
Without Premium With Premium
Credits 97 130 97 130
Experience 12814 13625
Detailed Report
Statistics for ButterLutter
Battle efficiency Σ: 4 5280 7 1240 528 - -
  • ada222_2021 [RO1ME] Rheinmetall Skorpion G 1
  • aTA_N_Kan Type 57 1 1
  • Dimitriy888 Object 252U 1 2
  • ZombieTanker9637 AMBT 1 1
  • Barboracek [B_T_S] M47 Patton Improved 2 3
  • PiotreuDestroyer [_ACE] SDP 58 Kilana 1 1
  • Dedgarth [VTEPS] T-44-100 1
  • Asperion [TSTW] ELC EVEN 90 4 2 2
  • dadulka [NN_CZ] Ho-Ri 2 1
  • HansKloss1920 [_ACE] ISU-152 1 1
Our Team
ButterLutter [PLSNO] Object 252U Defender 5280 4 1622 7
machrDoma [CSOL] Type 63 2999 1 956
2 kakomiss2018 TS-5 2251 5 1264 4
boczek_tank [JBLPL] Rhm.-Borsig Waffenträger 2056 1 666
troudeballe1 M47 Patton Improved 1640 2 780
2 Dangerous_Kapa6ac [FETUS] Turtle Mk. I 1592 0 712
JFF_007 [SCT] Rheinmetall Skorpion G 1388 1 570
1 Krzaczorro12 CS-52 941 1 698
AMD_Perfect_ WZ-111 model 6 722 0 500
1 johny18lakomiak [OMEGA] Type 57 683 0 537
S1CAR1 [G_R] Ho-Ri 2 379 0 400
satyrmetall [LTAV0] ELC EVEN 90 199 0 620
VolDeX_PL [TN0R] ELC EVEN 90 0 0 356
Poisonlvy_ [LOCO-] Prototipo 6 0 0 351
ZoranDzomba95 [-SBV-] ISU-152 0 0 351
Enemy Team
Dedgarth [VTEPS] T-44-100 3364 4 699 3
2 dadulka [NN_CZ] Ho-Ri 2 2485 2 535
Barboracek [B_T_S] M47 Patton Improved 1886 1 407
Asperion [TSTW] ELC EVEN 90 1710 1 661
zezinsh LT-432 1446 0 576
Bruce_BarooKR Rhm.-Borsig Waffenträger 1396 0 293
2 jirii [NN_CZ] Jagdtiger (H) 1189 1 321
aTA_N_Kan Type 57 987 0 324
1 HansKloss1920 [_ACE] ISU-152 907 1 298
ZombieTanker9637 AMBT 900 1 316
Dimitriy888 Object 252U 897 0 295
ada222_2021 [RO1ME] Rheinmetall Skorpion G 790 1 275
Speboda [LE-GO] T32 692 0 306
1 PiotreuDestroyer [_ACE] SDP 58 Kilana 275 1 280
Aieks_Maras031987 Škoda T 56 0 0 193
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 16
  • direct hits/penetrations 16/14
  • splash damage 0
  • Damage 5280
  • from a distance of more than 300 meters 0
  • Hits received 10
  • penetrations 4
  • non-penetration 6
  • Hits received as a result of splash damage 0
  • Damage blocked by armor 1240
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 0
  • Enemy vehicles damaged/destroyed 10/4
  • Damage due to the player’s assistance 528
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 3,62
Credits With Premium
Received 97 130 97 130
Battle payments 43 709 43 709
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 140,839 189,404
 
Auto-repair vehicle -4,824 -4,824
Auto-resupply ammunition -27,725 0 -27,725 0
Auto-resupply consumables 0 0 0 0
 
Total: 108,290 0 156,855 0
Time
  • Starting time 22:46
  • Battle duration 9 min 46 s
  • Time of destruction -
Experience
Received 1 622 81     1 622 81
Fine for causing damage to allies 0 0
For military maneuvers 305     305
Action / Personal missions payout 10 949 0     10 949 0
Bonus for Premium vehicle tier 243       243  
 
 
Total: 12 814 386 13 625 427
  • Version: 1.28.0
  • Server game time: 2025-03-23 22:46
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ButterLutter

Replay description

Equipment:
#1: VStab, Rammer, Exp. Turbo
#2: VStab, Rammer, Optics

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