How to play SPG 3.4k damage
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
103 379
1 492
25
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Mines – Encounter
Mines
STG
STG
LEXMEN_ [RA4]
31.03.2025 05:19
Without Premium With Premium
Credits 55 454 55 454
Experience 1094 1492
Detailed Report
Statistics for LEXMEN_
Battle efficiency Σ: 2 3401 3 1312 270 - -
  • CanadianAggressor Löwe 2
  • realgeta2 [GSK] Chrysler K
  • NateDog1ooo T69 1
  • Enzorayo Bat.-Châtillon Bourrasque 1
  • 123MegaNoobAaron Progetto M35 mod 46 1 1 2
  • CaptainWaffles1 T-34-2 1
  • DoubleShotMcGee [TNEST] Vz. 64 Blesk 55
  • Rama1965ca [TFFA] XM57 2 3
  • MichaelSnape [FNWG] Cz20_ShPTK_TVP_100_mm 1
  • ThumperEXC [TAC-D] IS-3 1
  • kusi1130msc Type 5 Ka-Ri 1
  • semahkaa T-34-3 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3401
  • {{ ::replay.translations.damageDealt.sniper }} 1545
  • {{ ::replay.translations.received.label }} 117
  • {{ ::replay.translations.received.pierces }} 57
  • {{ ::replay.translations.received.noDamage }} 60
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1312
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 270
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,6
Credits With Premium
Received 55 454 55 454
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 62,654 103,379
 
Auto-repair vehicle -8,904 -8,904
Auto-resupply ammunition -34,160 0 -34,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 19,590 0 60,315 0
Time
  • Starting time 05:19
  • Battle duration 5 min 9 s
  • Time of destruction 5 min 3 s
Experience
Received 500 25     500 25
Achievements 296 15     296 15
Fine for causing damage to allies 0 0
Personal Reserves bonus 120     120
Bonus for Premium vehicle tier 119       119  
For playing in a Platoon 179     179
 
 
Total: 1 094 160 1 492 180
  • Version: 1.28.0
  • Server game time: 2025-03-31 05:19
  • Spawn: I
  • Battle type: Regular
  • Uploaded: LEXMEN_BR

Replay description

Moron call me a camping clow, who dit more for the team?

Replay's comments (0)