Teamwork makes the dreamwork
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
52 088
2 958
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
VK 36.01 (H)
VK 36.01 (H)
JohrmSWE [N__W]
04.04.2025 20:47
Without Premium With Premium
Credits 26 712 26 712
Experience 2465 2958
Detailed Report
Statistics for JohrmSWE
Battle efficiency Σ: 2 1977 1 575 561 1 -
  • mikised1001 KV-1 1
  • ANDREYK_255 SU-100
  • vor_804 T1 Heavy Tank 1 1
  • timoteiCZ [BOYZS] S35 CA
  • zdeneknb Pz.Kpfw. T 25 1 2
  • Vladimir55_13 VK 36.01 (H) 1 1 5
  • senior_andy [1PLGO] Churchill Crocodile 1
  • MrMattie23 Type 3 Ju-Nu
  • RoninNet Type 4 Chi-To 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1977
  • {{ ::replay.translations.damageDealt.sniper }} 479
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 575
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 561
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,41
Credits With Premium
Received 26 712 26 712
Battle payments 12 020 12 020
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 38,732 52,088
 
Auto-repair vehicle -4,889 -4,889
Auto-resupply ammunition -8,568 0 -8,568 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 22,275 0 35,631 0
Time
  • Starting time 20:47
  • Battle duration 12 min 50 s
  • Time of destruction -
Experience
Received 986 49     986 49
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 479     1 479
 
 
Total: 2 465 49 2 958 74
  • Version: 1.28.0
  • Server game time: 2025-04-04 20:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: JohrmSWE

Replay description

Communitcation is the way to success. No matter how new your teamates is you can still dominate by communicating :)

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