Vickers MBT Mk. 3, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
60 330
4 484
7
Ghost Town – Standard
Ghost Town
Vickers MBT Mk. 3
Vickers MBT Mk. 3
BaTyJI9I [U_G_S]
12.04.2025 05:05
Without Premium With Premium
Credits 40 220 40 220
Experience 3994 4484
Detailed Report
Statistics for BaTyJI9I
Battle efficiency Σ: 4 3489 6 - 576 1 -
  • Wisaut 113 Beijing Opera
  • stalkervovan [-NERF] DBV-152 2 3
  • minikanoko_00 T110E4 2 3
  • VN_Ming Bat.-Châtillon 25 t 1 2
  • 12512511 Object 261
  • MaOn575 [RVAC] T92 HMC 2
  • Still_Giggling AMX M4 mle. 54 1 1
  • dimik_7777 [MEPCI] FV215b (183)
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3489
  • {{ ::replay.translations.damageDealt.sniper }} 1435
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 576
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,06
Credits With Premium
Received 40 220 40 220
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,500 -12,500
Auto-resupply ammunition -25,200 0 -25,200 0
Auto-resupply consumables -13,000 0 -13,000 0
 
Total: -10,480 0 9,630 0
Time
  • Starting time 05:05
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 980 49     980 49
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 940 0     2 940 0
Bonus for Premium vehicle tier 74       74  
 
 
Total: 3 994 49 4 484 74
  • Version: 1.28.0
  • Server game time: 2025-04-12 05:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: BaTyJI9I

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