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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
90 000
9 594
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Overlord – Standard
FV229 Contender
Good_NAMEs_are_Taken [MARD]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 37 500 | 37 500 |
| Experience | 9074 | 9594 |
Battle efficiency
Σ:
1
3927
4
1930
-
4
-
- Tae_Seo Object 703 II 3 2 3
- plapakkapao 8,8 cm Pak 43 Jagdtiger 1
- Zwin_09_2 SU-14-2
- tumen99 Spähpanzer Ru 251 4 1
- munnahalwai [EDOF] XM57 2
- Maesaengi [AMOS] E 75 2 2 3
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 13/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3927
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 1930
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,45
Credits
With Premium
| Received | 37 500 | 37 500 | ||||
| Personal Reserves bonus | 28 125 | 28 125 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 65,625 | 90,000 | ||||
| Auto-repair vehicle | -13,545 | -13,545 | ||||
| Auto-resupply ammunition | -56,368 | 0 | -56,368 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -4,288 | 0 | 20,087 | 0 |
Time
- Starting time 11:18
- Battle duration 7 min 27 s
- Time of destruction -
Experience
| Received | 1 040 | 52 | 1 040 | 52 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 1 560 | 156 | 1 560 | 156 | ||
| Action / Personal missions payout | 6 240 | 0 | 6 240 | 0 | ||
| For playing in a Platoon | 234 | 234 | ||||
| Total: | 9 074 | 208 | 9 594 | 234 |
- Version: 1.28.1
- Server game time: 2025-05-12 11:18
-
Spawn: I
- Battle type: Regular
- Uploaded: Good_NAMEs_are_Taken
Replay description
My first game in this baby and she doesnt disappoint. Contender does 4K easy.
Replay's comments (0)