Ka-Ri 10.2k damage gigafarm, 1.9k base XP
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
330 074
7 392
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Prokhorovka – Standard
Prokhorovka
Type 5 Ka-Ri
Type 5 Ka-Ri
leggasiini [-GLO-]
04.06.2025 11:37
Without Premium With Premium
Credits 146 699 146 699
Experience (x{2} for the first win in a day) 5496 7392
Detailed Report
Statistics for leggasiini
Battle efficiency Σ: 4 10228 7 360 865 1 -
  • JerpuliX LT-432 2
  • Hetzer_540 [GPLAY] Progetto M35 mod 46
  • guderian58 [OGTD] GSOR 1008 1 1
  • plendz [ASPRE] Wz.66T Burza 1
  • volga164a Tiger II 2
  • eminator_1 SDP 58 Kilana 1 2
  • Murat_At_c__MA [XMATE] T69 1
  • niping [P-U-B] Bat.-Châtillon Bourrasque 1 2 1
  • CHRISTMAS_LEE_ [IR-GL] Škoda T 56 1
  • GOLD_TQRK Strv S1 1
  • Not_Alvin_Not [-AGS-] Ferdinand 3
  • mentalsoft FV227 Conceiver 2 3
  • EnCe_LaDuS [HLNS] Object 703 II 1 2
  • miniklon [VE-MO] Škoda T 56 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 26/21
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 10228
  • {{ ::replay.translations.damageDealt.sniper }} 8976
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 13/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 865
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,13
Credits With Premium
Received 146 699 146 699
Personal Reserves bonus 110 025 110 025
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 256,724 330,074
 
Auto-repair vehicle -1,830 -1,830
Auto-resupply ammunition -102,640 0 -102,640 0
Auto-resupply consumables 0 0 0 0
 
Total: 152,254 0 225,604 0
Time
  • Starting time 11:37
  • Battle duration 14 min 59 s
  • Time of destruction -
Experience
Received 1 895 95     1 895 95
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 422 286     1 422 286
Bonus for Premium vehicle tier 284       284  
 
 
Total: 5 496 476 7 392 572
  • Version: 1.29.0
  • Server game time: 2025-06-04 11:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: leggasiini

Replay description

10228 damage in the Ka-Ri, highest damage replay uploaded on this site (not counting frontline replays).

The game itself was honestly fairly unexciting all things considered. The gameplay is basically just me sitting in J1 for almost 15 minutes shooting things. Between competent scouts in our team, clueless enemies getting spotted one by one, me being pretty much the only person shooting them, and the battle being very long, it was pretty much a one in million dream scenario.

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