Stinger 10k Damag
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
123 840
12 280
7
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
Stinger
Stinger
I_Q_u_a_n_t_u_m_I [6A6AY]
14.06.2025 17:29
Without Premium With Premium
Credits 82 560 82 560
Experience 11461 12280
Detailed Report
Statistics for I_Q_u_a_n_t_u_m_I
Battle efficiency Σ: 9 9961 4 1093 318 2 -
  • PlayhouseKing Vickers MBT Mk. 3 1
  • Voltcraft [FZS_G] Object 261 2
  • TANKsap FV217 Badger 2 4
  • fff_22_2021 [ABJYK] T92 HMC 2
  • nazgul34 FV4005 Stage II 2
  • Barok2015_1 AMX 50 Foch B 1 3
  • ivailov Vz. 71 Tesák 48 3
  • I_Q_u_a_n_t_u_m_I [6A6AY] Stinger
  • tartocerize K-91 2 4
  • 120everyday [BG] T110E5 1 1 6
  • kmkkacul FV4005 Stage II 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 31/29
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9961
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 89
  • {{ ::replay.translations.received.pierces }} 37
  • {{ ::replay.translations.received.noDamage }} 51
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1093
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 318
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 10/0
  • {{ ::replay.translations.mileage.label }} 3,82
Credits With Premium
Received 82 560 82 560
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -27,210 -27,210
Auto-resupply ammunition -132,000 0 -132,000 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: -86,650 0 -45,370 0
Time
  • Starting time 17:29
  • Battle duration 11 min 32 s
  • Time of destruction 11 min 31 s
Experience
Received 1 637 82     1 637 82
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 824 0     9 824 0
 
 
Total: 11 461 82 12 280 123
  • Version: 1.29.0
  • Server game time: 2025-06-14 17:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: I_Q_u_a_n_t_u_m_I

Replay description

No description

Replay's comments (2)

  • #1 https://youtu.be/DfHHe1msdik
    S4gitario_ 2025-06-15 в 11:39
  • #2 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-06-21 в 11:55